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IL2CPP Build crash on Ordinal0 when accessing a NativeArray at current i...
Reproduction steps:1. Open the user's attached project2. Go to File > Build Settings..3. Make sure Scene "SampleScene" is added t... Read more
Unity crashes when opening Lighting Window
Reproduction steps:1. Open user attached Project2. Open the Lighting Window Expected result: The Lighting window is openedActual res... Read more
[iOS] [IL2CPP] Build fails with Script Debugging enabled (System.IndexOu...
Reproduction steps:1. Open project in CloudAnchorsTest.zip (3.2 MB)2. Go File - Build Settings3. Switch platform to iOS4. Enable Dev... Read more
File gets moved to the Asset folder when trying to move it elsewhere wit...
How to reproduce:1. Open the user's attached project2. In the Project window open Packages > TestPackage > Editor3. Drag the E... Read more
[HDRP] [VFX] Debug Material override blending
How to reproduce:1. Open the VisualEffectGraph_HDRP test project from SRP/VFX repository2. Open the Scene named HDRP3. Observe the t... Read more
UnityLinker doesn't abort the Build if the assembly reference is missing
How to reproduce:1. Create a new Unity project2. Import the "link.xml" file and put it in the Assets folder3. Build and Run the proj... Read more
Wintermute::Geometry::Verify errors are spammed when baking a Mesh with ...
How to reproduce:1. Open the user's attached "BakingWithCompression.zip" project2. Open the "SampleScene" Scene3. Open the Lighting ... Read more
Input Field's width doesn't change after entering specific combinations ...
How to reproduce it:1. Open the user's attached project "UITestProject.zip"2. Load the "SampleScene" Scene3. Enter the Play Mode4. I... Read more
[HDRP] Only one shadow at a time is rendered when GameObjects are instan...
How to reproduce:1. Open the user's attached "Testing" project2. Open the Scene "OutdoorsScene" (found in Assets/Testing folder)3. E... Read more
Invalid arithmetic in compute shader when multiplying with uint value
Reproduction steps:1. Open the user's attached project2. Select DEBUG/Dispatch shader3. Observe the Console window Expected result: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
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- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask