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Specific Graphics.CopyTexture overload deallocates NativeArray if called...
Steps to reproduce: 1. Open the attached project (case_1233843.zip) 2. Enter Play Mode 3. Ensure that no errors are present in the C... Read more
[Shuriken] "Quality" dropdown icon overlaps with text under Noise module...
When prefab of Particle System is created, "Quality" dropdown icon overlaps with text under Noise module from Particle System in pre... Read more
[2D SpriteShapeProfile] Unable to add item on Resetting the Preset of th...
Unable to add item on Resetting the Preset of the SpriteShapeProfile. it is not getting refreshed Steps to Repro: 1. Create a new ... Read more
[IMGUI] Preselection Highlight Color from 'Preferences' does not change
Changing the Preselection Highlight Color from Preferences does not reflect in Scene View. Refer to the attached Video. Steps to Re... Read more
[TMPro] Spacing occurs in the Text (TMP) when using a <size> tag, the Fo...
How to reproduce: 1. Open the project "case_1241132-TMPro_size_tag" 2. Open the Scene "SampleScene" 3. Select the GameObject "Text (... Read more
[Shader][Mobile]Sample Texture 2D LOD Node causes pink textures when Gra...
Reproduction steps: 1. Open the attached project "ShaderGraph.zip" 2. In the Project window open "b123.unity" Scene 3. Switch to And... Read more
[2D SpriteShapeProfile] "Expanding invalid MinMaxAAB" exception thrown o...
"Expanding invalid MinMaxAAB" exception thrown on changing Broken value in ShapeTangentMode on editing Script Steps to Repro: 1. C... Read more
[URP] Shadows are being culled when being viewed at from a specific angle
Reproduction steps: 1. Open the project from Drive (look for "project") 2. Open "Samplescene" 3. Move around in Scene view (check vi... Read more
Texture Wrap Mode settings display previously selected option in Scene v...
To reproduce: 1. Open up users attached project 2. Open 'SampleScene' Scene 3. Choose 'cat.jpg' in Project > Assets 4. In the Inspec... Read more
[TMP] ArgumentOutOfRangeException thrown on selecting "Update Sprite Ass...
When "Update Sprite Asset" is selected after creating "Sprite Asset" in the Inspector, it causes the editor to throw ArgumentOutOfRa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking