Search Issue Tracker
Not Reproducible
Votes
0
Found in [Package]
12.0.0
Issue ID
1322919
Regression
No
[VFX Graph] VFX asset is larger in size after each saved modification
How to reproduce:
1. Create a new HDRP project
2. Create a new vfx graph and open it
3. Delete Output Context
4. Create Output Context
5. Link Output Context to Update
6. Save changes
7. Observe vfx asset file size or save it to text file
8. Repeat steps again from the 3rd step
Expected result: vfx asset file size remains the same there is not additional lines added to the vfx asset file (when comparing in diff tool)
Actual result: vfx asset file size increases, additional data is added to the vfx asset on each iteration(when comparing in diff tool)
Reproduced with: 2021.2.0a10(12.0.0)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Add comment