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[HDRP] ArgumentNullException error is thrown on pressing Cntrl + Z after...
-Undo operation does not work. -ArgumentNullException error is thrown on pressing Cntrl + Z after removing volume profile overrides.... Read more
[ShaderGraph] Updating an exposed Vector1 property to 'Slider' mode does...
Repro steps: 1. Create a VFX Shader Graph 2. Assign it to a VFX output 3. In SG, add an exposed Vector1 and save the graph 4. Observ... Read more
[HDRP] Volume profile override is removed along with NullReferenceExcept...
All added Volume profile override removed on resetting along with following errors: -AddAssetToSameFile failed because the other as... Read more
[Probuilder] NullReferenceException and ArgumentException errors are thr...
After creating a Probuilder Gameobject, on selecting UV Editor Window NullReferenceException and ArgumentException threw in console,... Read more
Serialization layout errors when using classes with arrays of structs co...
Steps to reproduce: 1. Open user-supplied project 2. Run the Sample scene Expected: no errors appear Actual: errors appear Reprodu... Read more
TMP_SubMeshUI Raycast Target doesn't follow TextMeshPROUGUI Preset Values
How to reproduce: 1. Open the attached TextMeshPRO-RaycastTarget-Bug.zip project 2. Open the InitScene and Enter the Play mode 3. I... Read more
PPv3 LUT not merged due to per frame recalculation which causes a perfor...
How to reproduce: 1. Open the attached "URP_PerfTest" and "PPv2_PerfTest" projects 2. Build both for Android 3. Inspect the performa... Read more
PPv3 Bloom does more pyramid levels than PPv2 which causes non-negligabl...
How to reproduce: 1. Open the attached "URP_Bloom" and "PPv2_Bloom" projects 2. Build both projects for Android 3. Inspect the perfo... Read more
[Burst] Unexpected exception in Burst.Compiler.IL.Helpers.MethodDecoderE...
How to reproduce: 1. Create a new Unity project 2. Download and import the Burst package 3. Import the tester-attached script(TestSc... Read more
Profiler Timeline view selection window has incorrect position when expa...
To reproduce: 1. Open Profiler window 2. Load attached data file 3. In the Timeline view expand Profiler thread 4. Click Profiler.Sy... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking