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[VFX Graph] NullReferenceException error is thrown on changing propertie...
NullReferenceException error is thrown every time on changing properties in ProbabilitySampling preset asset after resetting. Steps... Read more
TlsException when moving binaries and running the project
Steps to reproduce: 1. Open User-supplied project (Project.rar -> unity_project) 2. Run Sample scene Expected: no errors Actual: er... Read more
[HDRP] Ambient Light is not updating when Directional Light is being rot...
How to reproduce: 1. Open the attached project named "Case_1242459" 2. Open Test Scene 3. Enter Play mode 4. Select the Sun gameObje... Read more
Importing project freezes on 'Initial Asset Database Refresh' when there...
How to reproduce: 1. Open the attached 'project-1241933.zip' project 2. Go to Project Settings > Editor and change Asset Pipeline to... Read more
[2D SpriteShape] Assigned sprites are deleted instead of the whole item ...
Steps to Repro: 1. Create a new Project 2. Install 2D SpriteShape (if not installed) 3. Project > Create > Sprite Shape Profile > Op... Read more
[iOS] Game view Control bar lacks the Display dropdown when platform is ...
How to reproduce: 1. Open any Unity project 2. Switch platform to iOS in Build Settings 3. Observe the Game view Control bar Expect... Read more
[LowHangingFruit] Material is applied to two slots when applying Materia...
How to reproduce: 1. Open user's attached "VRC_Mishe_mod3" project 2. Open "SampleScene" Scene 3. Open Animation window (Window->Ani... Read more
Cloth loses constraints when a Mesh is assigned to a SkinnedMeshRendered...
How to reproduce: 1. Open the attached 'project-1242446.zip' project 2. Load the 'Scene' scene 3. Enter Play mode 4. Observe the Gam... Read more
[iOS] MFI controller button inputs are not processed
Reproduction steps: 1. Open project in "project.zip" 2. Build for iOS 3. Connect a supported MFI controller to an iOS device (tested... Read more
TMP_InputField onDeselect not fired when tapping outside of it on Android
Steps to reproduce: 1. Open and build User-supplied project. 2. Press on the Input field to open it 3. Press outside the Input field... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors "InvalidOperationException: Trying to use a texture (_InternalGradingLut)..." and “Render Graph Execution error” shown and Scene turns black when 16 or more Render Objects are used
- GameObjects in the Game View are rendered differently than in the Scene View when the Rendering Path is set to "Deferred" and Screen Space Shadows Renderer Feature is added
- Errors “InvalidOperationException: Trying to use a texture (_CameraDepthTexture)...” and “Render Graph Execution error” shown when selecting GameObjects with Mesh Renderer from the Hierarchy
- macOS stutters in a minimal project
- [Usability] HDRP Wizard calls for VR fixes when opening the HDRP Wizard a second time after they have already been applied and the Wizard has finished checking