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[Linux][Android] ETC1 and ETC2 compression fails when importing textures
Reproduction steps: 1. Download and open the attached project called "ETCLinuxProblem.zip" 2. Select all of the textures from the Pr... Read more
Player build failure when building a new 3D project
How to reproduce: 1. Create a new project 2. Build the project (File -> Build Settings) Expected Result: Build should be created wi... Read more
DrawProcedural with infinite bounds doesn't render when instance is at e...
Reproduction steps: 1. Open the project from the attached file "1225021.zip" 2. Enter Play Mode 3. Adjust the Main Camera so that th... Read more
[HDRP] Mac. Subsurface scattering materials render black
Reproduction: 1) Open package manager 2) Click on HDRP 3) Import project Shader Graph Sample 4) Open scene called SampleScene Expe... Read more
[Graphview] Contents of Input fields to Matrix nodes disappear when mous...
Reproduced in Version 2019.3.5f1 (d691e07d38ef) Does not reproduce in Version 2019.2.6f1 (fe82a0e88406) Reproduces in Version: 2020.... Read more
Current Frame Button looks active when data in Profiler Window is cleared
How to reproduce: 1. Create a new project 2. Open Profiler Window 3. Enter Play Mode -> Pause 4. In Profiler Window Clear all profil... Read more
[macOS] Floating windows open behind other fulls-screen applications whe...
How to reproduce: 1. Create a new project and set window to full-screen on the external display 2. Open Calendar application and set... Read more
Dragging VFX files into Scene View while in Prefab Mode does not create ...
How to reproduce: 1. Create a new HDRP project and open it 2. Create a new VFX file and a new prefab 3. Open the prefab and try to d... Read more
Quick Search fails to find assets when more than 16 characters are enter...
How to reproduce: 1. Open the attached 'project-1225947.zip' project 2. Open Quick Search (ALT + ') 3. Type 'VerySuperLongAssetName'... Read more
Editor crashes when Mesh.SetVertexBufferParams function is provided with...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode Expected result: Providing Mesh... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot light with high Outer Spot Angle produces artefacts/clipping when using the Forward+ Rendering Path
- NullReferenceException is thrown when selecting a Diffusion Profile
- Colliders of GameObject with Rigidbody component fail to collide with another GameObject when Rigidbody becomes Kinematic
- Shader cache uploads occur when the "Upload" parameter is disabled in the Cache Server settings
- "ApplySingleProperty clear overrides error" error when applying SerializedReference override to Prefab's nested Prefab