Search Issue Tracker
Not Reproducible
Votes
0
Found in
3.15.3
Issue ID
UUM-131914
Regression
No
Documentation installation shows "Install failed: Validation Failed" when installing Android Build Support module
Steps to reproduce:
- Open Unity Hub
- Navigate to the Installs tab
- Install (if not present) 6.4 Editor version (e.g. 6000.4.0b4 or 6000.4.0b3)
- Click on Manage > Add modules
- Select "Android Build Support"
- Click Install
- Observe the Downloads window
Actual results: Documentation installation shows "Install failed: Validation Failed"
Expected results: Installation shows no errors
Reproducible with versions: 3.15.4
Reproducible on: Windows 11
Not reproducible on: macOS 26.1 (M1)
Notes:
- Could only reproduce with 6.4 Editors. The 6.0 and 6.3 installed Documentation with no errors, and 6.5 does not have Documentation available for Editor download
- Tried reinstalling Hub and Editor versions, but the issue still persisted
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.
Resolution Note:
Thank you for reporting a bug to Unity.
We have investigated the issue but were unable to reproduce it with the information provided. This can happen due to differences in environment, project setup, or steps taken.
We will close this case for now. If you're able to share additional details such as different projects, steps, hardware/software configuration, or logs - please let us know, and we'll be happy to re-evaluate.