Search Issue Tracker
[Android] Closing app with an unfinished UnityWebRequest throws a Timeou...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the "UnityWebRequest & Quit" button 4. Observe the device... Read more
[URP] No materials apart from UI are rendered when using Direct3D11 Grap...
Steps to reproduce: 1. Create a new Universal RP Template project 2. Open either the Scene or Game View Expected result: Default UR... Read more
[Android][IL2CPP] App crashes during shutdown when starting a Java threa...
Repro steps: 1. Open attached project 2. Build and Run on Android 3. Press the only button on the screen Actual: After a few secon... Read more
[Android] View fractures while rendering a quad and adjusting the orthog...
Repro steps: 1. Open attached project 2. Build and Run on Android Actual: View fractures while zooming in and out Reproducible w... Read more
Reset option is greyed out for scriptable objects
Reproduces in: Version 2019.3.0f6 (27ab2135bccf) Version 2019.2.17f1 (8e603399ca02) 2018.4.18f1 Version: 2020.2.0a2.295 Does not re... Read more
[Editor] Console's Search bar gains focus after maximizing or restoring ...
The search bar in the console gets highlighted after maximizing/restoring the console window and then selecting it. Refer to the att... Read more
[BuildReport] Scripts are logged even when their assembly definition is ...
Reproduction steps: 1. Open the attached project ("case_1214725-AssemblyDefinitionScripts.zip") 2. Make a standalone build 3. Check ... Read more
New Favorites cannot be added if there are no folders in the Favorite se...
1. Create a new project 2. Delete any pre-existing Favorite categories 3. In the Project window select the "Scenes" folder 4. Drag a... Read more
[UI] Cannot change Baked Lightmap Exposure slider values by typing or us...
Steps to reproduce: 1. Create a new or open an existing project 2. Navigate to Lighting Settings window and click on Generate Light... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Crash due to null pointer dereference when UnityPlayer.UnitySendMessage() is called in onCreate
- DepthNormalPrepass or DrawDepthNormalPrepass is rendered when using the Decal renderer feature with “Technique: Screen Space” and “Use Rendering Layers”
- “Shader error in 'Hidden/VFX/.../Minimal/Render Quad': undeclared identifier 'mainTexture' at line 2198 (on d3d11)” error appears when connecting a Switch Node output to the Main Texture in VFX Graph
- Editor crashes on GfxDeviceD3D12::UploadTextureSubData2DImpl when opening the Scene view
- The Camera's Clipping Planes Far value's condition of being greater than the Near value gets enforced when typing the value