Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2020.1.X
Votes
0
Found in
2020.1.0a24
Issue ID
1225358
Regression
Yes
[UI] Cannot change Baked Lightmap Exposure slider values by typing or using the slider
Steps to reproduce:
1. Create a new or open an existing project
2. Navigate to Lighting Settings window and click on Generate Lighting
3. Back in the scene view, select Baked Lightmap debug view mode
4. Try either typing in the values in the float field or using the slider in the Baked Lightmap Exposure gizmo
5. Notice that the exposure values don't change
Notes:
- Clicking on the slider works, but sliding it does not
- Affects all render pipelines
- Reproduces in: 2020.1.0a24, 2020.1.0a25, 2020.1.0b1
- Not reproducible in: 2020.1.0a23, 2020.1.0a1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [VFX Graph] ArcCone Direction computation is wrong in Base Mode
- [Android] [Galaxy Tab] A singular Pen touch logs a Pen touch event and a singular finger touch event when logged using "VisualElement.RegisterCallback" with "Pointer(Up/Down)Event"
- Crash on D3D12DescriptorCache::Deallocate or vkGetInstanceProcAddr when loading RenderDoc in a specific Scene
- [HDRP] Lit material preview is rendered incorrectly with a mask map
- The "LerpWhiteTo" missing function displays an error when the Shadows.hlsl shader is included in a Shader file
Add comment