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[Shadergraph] graph softlocks with lost data when HDRP specific master n...
Does not reproduce in 7.1.1 release Reproduces on SRP Master (commit 057264f4a9) Reproduces on 7.1.7 release Repro steps: 1. Use a ... Read more
The modelimporter flag texture as normal map required even if changed us...
How to reproduce: 1 - Import an FBX file that has an embedded material using a texture in its bump map. 2 - Change the import setti... Read more
Unable to see model loaded from AssetBundle until we re-apply the shader...
1. What happened When we load a model from an AssetBundle the model does not show unless we re-apply the shader. We have created a 3... Read more
HL2 Mixed Reality Capture with "Render from PV Cam" feature turned on ha...
https://docs.microsoft.com/en-us/windows/mixed-reality/mixed-reality-capture-for-developers#render-from-the-pv-camera-opt-in 1. Wha... Read more
[HDRP] High Definition RP Config (7.1.8) is unavailable due to which HDR...
High Definition RP Config (7.1.8) is missing which has dependency with HDRP package (7.1.8) due to which HDRP is unusable along with... Read more
NullReferenceException is thrown when Selecting a TextMesh Pro prefab
How to reproduce: 1. Open the SampleScene Scene in the attached "1213155.zip" project 2. In the Project window select the "Text (TMP... Read more
[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...
Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more
[Probuilder][Animation] New Polyshape object does not reflect animation ...
New Polyshape object does not reflect the animation of the Extrusion value in the Game View. Values are changing in the inspector bu... Read more
[IAP] Clickabe area for links in the windows under IAP updates are not c...
The clickable area for the links in IAP Updates window and Receipt Validation Obfuscator are not constrained within the link text a... Read more
[Editor][IL2CPP][UniversalRP] IL2CPP builds fail if UniversalRP package ...
How to reproduce: 1. Open attached project "IL2CPPFailRepro" 2. Make sure that IL2CPP is set as Scripting Backend 3. Build player E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project