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0
votes
Fixed

[HDRP] "Generating diff of this object for undo because the type tree ch...

Package: SRP HD Template

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Jan 21, 2020

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Version/s: 7.1.7, 7.1.6

On changing the order of "Custom Passes" from "Custom Pass Volume" component causes the editor to throw below error: "Generating di... Read more

0
votes
Fixed

[Packman] Package dropdown does not collapse for packages having multipl...

Packman

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Jan 21, 2020

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Version/s: 2020.1.0a19

Package dropdown does not collapse for packages having multiple versions when other versions of the same package are selected from t... Read more

0
votes
By Design

Updated Material properties are not copied to a new instance when they w...

Graphics - General

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Jan 17, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.0f1, 2019.3, 2020.1

Reproduction steps: 1. Open attached project "1212274_material_lerp" and "SampleScene" 2. Enter Play Mode Expected result: "instanc... Read more

0
votes
Fixed

Rotating an object with world space Triplanar Normal produces different ...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 7.1.7

How to reproduce: 1. Open attached project "f4-bugs.zip" and scene "SampleScene" 2. Select Plane 3. In Scene view, zoom in on a piv... Read more

2
votes
Fixed

[ShaderGraph] When Exporting Shader Graph, files referenced in it and it...

Package: Shader Graph

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Jan 12, 2020

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Version/s: 4.10.0, 7.1.7

Reproduction steps: 1. Open project in "2020.1.0a20.zip" 2. Notice that in Shader Graph "ShaderGraph" there is a Custom Function Nod... Read more

0
votes
Fixed

[Cinemachine] NullReferenceException on selecting Cancel while editing I...

Package: Cinemachine

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Jan 21, 2020

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Version/s: 2.3.5, 2.4.0, 2.3.3, 2.2.0

NullReferenceException error is thrown on Selecting Cancel button from the "Create Impulse Channel Definition asset" popup while e... Read more

0
votes
Fixed

Particle System that has a Stop Action gets cleared after being paused f...

Visual Effects - Legacy

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Jan 20, 2020

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Version/s: 2019.3.0b8, 2019.3.0f3, 2020.1.0a9

How to reproduce: 1. Open user-submitted project (ParticleSystemClearingWhenPaused) and SampleScene 2. Select 'Particle System' Game... Read more

0
votes
Fixed

[PLM] Directionality artifacts after baking GI with area light with cert...

Progressive Lightmapper

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Jan 21, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0a20

Steps to repro: 1. Open the attached project and 'Lights and Shadows' scene; 2. In the Lighting window press Generate Lighting butto... Read more

0
votes
Not Reproducible

[IAP Updates] Install button is enabled even when the latest IAP version...

Package: Purchasing

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Jan 21, 2020

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Version/s:

Install button in IAP updates window is enabled even If the IAP is updated to the latest version Steps To Reproduce: 1. Create a n... Read more

0
votes
Fixed

[Shuriken] Selector button of "Particle System" in the "Sub Emitters" mo...

Visual Effects - Legacy

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Jan 21, 2020

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Version/s: 2019.3.0a3, 2020.1.0a1, 2020.1.0a20

Particle System selector button in the "Sub Emitters" modules is misplaced under the "Particle System" component, refer attached scr... Read more

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