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[HDRP] Default DXR scene prefab Wizard fix throws an error message
Repro steps: 1) Run DXR wizard 2) An error will appear on the last step "Default DXR scene prefab" The error is found in: com.unity... Read more
No vertice count in Model preview window
Reproduction steps: 1. Open "New Unity Project.zip" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on t... Read more
[Installer] Print and Save buttons are shown over the license agreement ...
1. download MacOS installer from link provided 2. run installer 3. observe "Print" and "Save" button on "License agreement" tab Exp... Read more
Different Tangent types result in different vertices count in the same f...
Reproduction steps: 1. Open "1211881" project 2. Select "Head" Game Object in the scene 3. In the Inspector click on the "Mesh" sele... Read more
Standalone Server Build shows a blank window when vSyncCount is changed
A blank window appears on Windows Standalone "Server Build" whenever 'QualitySettings.vSyncCount' is changed to a different value th... Read more
Rigidbody falling onto another kinematic rigidbody using MoveRotation(0)...
Steps to reproduce: 1. Open user's attach project "RigitbodyTest.zip" 2. Open "SampleScene" 3. In the Hierarchy select "Cube" 4. Ent... Read more
[Linux] Force Single Instance option in Project Settings does not work
How to reproduce: 1. Create a new project 2. Go to Project Settngs -> Player -> Resolution and Presentation, tick Force Single Insta... Read more
[iOS] Application crashes on launch if storyboard is used as Launch Screen
Steps to reproduce: 1. Open attached project (test-storyboard-crash.zip) 2. Switch to iOS 3. Go to Player Settings/Splash Screen 4.... Read more
[HDRP] Ambient occlusion effect does not work correctly with dynamic res...
1. To repro, extract the zipped unity project (AmbientOcclusionBug.zip), play the SampleScene How I made this project: Downloaded H... Read more
Project building process gets stuck on "Building Player" when Scripting ...
Repro steps: 1. Open the attached project "1191666_Project.zip" (for 2019.2.0a1 to 2019.3.0a2) or "1191666_Project-newer.zip" (for 2... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project