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[OSX] Unity leaks memory when a controller is connected
Around 5 MB/s are leaked with a controller connected, when the controller is sending events both on the Editor and the Player. Step... Read more
[ApiUpdater] Removing Mesh.Optimize removes other lines too
Steps to reproduce: 1. Open attached project "827796.zip" using unity 5.5 to run script updater 2. Compare scripts before and after... Read more
Regression: Unable to build Standalone to the folder outside of the project
Fix has been pulled to trunk and 5.5 Read more
Particle system direction is reversed when clicking on it in the hierarchy
Reproduction steps: 1. Open the attached project 2. Open and play "Scene1" 3. Notice that the "PS - MinVertDist" particles are emitt... Read more
Mass doesn't update on Prefabs when using AutoMass in a prefab
The Mass property doesn't update when the isTrigger property is turned on and off. This only happens on Prefabs, when the object is ... Read more
[Anim] Can edit Read-Only FBX clip in dopesheet
Can edit Read-Only FBX clip in dopesheet in this specific workflow. This should not be possible. repo: -drop attached fbx into proj... Read more
GUILayout.BeginArea is drawn in world space when called from OnSceneGUI
Steps to reproduce: 1. Open attached project "824887repro.zip" 2. Open scene repro 3. Select any game object in hierarchy 4. Notice... Read more
[Alpha] Importing freezes on DLL files
Assign back to me if you want me to do some further testing Steps to reproduce: 1. import package from OC link (last edit) 2. try i... Read more
Non matching Profiler.EndSample (BeginSample and EndSample count must ma...
Steps to reproduce: 1. Create new project 2. Open profiler 3. Enable "Profiler Editor" 4. Enable "Record" 5. Enable "Deep prof... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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