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Unity crashes when using "/" in layout name
Steps to reproduce: 1. Create a new project. 2. Go to Window -> Layouts -> Save Layout... 3. Type anything with a '/' in it, (ex. "... Read more
[GoogleVR] Switching orientation causes wrong view
Steps to reproduce: 1) Download attached project 'CardboardTest.zip' and open in Unity. 2) File >> Build Settings >> Player Sett... Read more
[Android] IL2CPP cannot return correct android java object address to c#...
Steps to reproduce: 1) Download attached project 'TestAndroidIntPtrBug.zip' and open in Unity. 2) Make sure Scripting Backend is ... Read more
UI text is blurry with its width and height set to uneven numbers
Reproduction steps: 1. Open the "bug.zip" project 2. Open the only scene 3. Notice the blurry text. Note: Text's width and height h... Read more
Unable to create a WebGL build - IL2CPP error thrown
-e: see title, Exception thrown --works as standalone with Mono --same error on 5.3.6f1, 5.4.0p3, 5.5.0b1 -repro: --open attached p... Read more
[iOS] Using a custom skybox causes a crash on older iOS devices
Steps to reproduce: 1) Open the attached project. 2) Open scene 'Zoo'. 2) Build the project for iOS. 3) Run on an iOS device (2, 3 o... Read more
[LookDev] 'Single2 object view' allows editing 'Main view (1)' via the '...
Steps to reproduce: 1) Open the attached project. 2) Open LookDev. 3) Select 'Single2 object view'. 3) Expand the 'Views' menu. Opt... Read more
[Anim] Dopesheet drag key over other key does not override value
bug: Current key value is lost when dragged onto another key, in the Dopesheet. expected result: Current key value should replace va... Read more
Application.persistentDataPath returns external storage path regardless ...
Reproduction steps: 1) Open "826201_ExternalStorage.zip" project 2) Make sure that "Write Access" in Player Settings is set to "Inte... Read more
When "AllowSceneActivation" is set to false "AssetBundle.LoadFromMemoryA...
Steps to reproduce: 1. Open attached project. 2. In menu tab find Reproduce->First_BuildAssetBundle and click it. 3. Open FirstScene... Read more
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