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Fixed in 2019.2.X
Votes
0
Found in
2019.2.0a7
Issue ID
1138839
Regression
Yes
[GPU PLM] AI denoisers do not denoise shadowmask
Steps to reproduce:
1. Download the attached project and open MonumentsAndObelisks scene
2. Navigate to Lighting Settings window and make sure that denosing is enabled and lighting mode is set to shadowmask
3. Bake the lighting
4. Notice that the direct contribution (shadowmask) is not denoised
Notes:
- Reproduces in: 2019.2.0a7 and onwards
- Does not reproduce in: 2019.1.0b3, 2019.2.0a2, 2019.2.0a3, 2019.2.0a4, 2019.2.0a5, 2019.2.0a6
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