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[Improved Prefab] Override indicator (blue line) appears misaligned on S...
Override indicator (blue line) appears misaligned on Sprite Mask Steps to reproduce: 1) Create a new project 2) Hierarchy > right... Read more
[Packman UI] Package Manifest icon becomes white on installing any Packa...
Package Manifest icon becomes white on installing any Package with Linear color space & OpenGLCore. On expanding window horizontally... Read more
[Attributes] Each inherit attribute block appears 3 times in the search,...
Repro steps: 1. In Initialize, try adding an "Inherit Source age" block 2. In the search menu, observe the multiple instances of the... Read more
Nodes don't change their preview to display a sphere when their inputs u...
How to reproduce: 1. Open the attached "ShaderGraphPreview.zip" project 2. Open the "test" shader graph 3. Inspect the Preview, Mult... Read more
[UWP] Building project for Visual Studio 2019 generates solution that ta...
How to reproduce: 1. Have a system with Visual Studio 2019 and no Visual Studio 2017 and no MSVC v141 2. Create a new project or ope... Read more
Player Settings window disappear once entered Play mode
Steps to reproduce: 1) Open Unity Hub and create a new 3d template project 2) Reset Layout to Default 3) Open Player Settings and do... Read more
[Android][LWRP] Lightmaps don't render properly on LWRP with "SRP Batche...
Reproduction steps: 1. Open "lightmapError.rar" project and "stage01-00-night" scene 2. Build & Run for Android 3. Notice how the s... Read more
The Internal Errors occurs when DictationRecognizer is Disposed in OnDes...
How to reproduce: 1. Open the "OfflineWindows10" Scene in the attached "DilOgrenmeWindows.zip" Project 2. Enter and Exit the Play Mo... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce: 1. Open the project and scene "SampleScene" 2. Enter Play mode 3. Observe the Cube in Game View (the Cube in the ... Read more
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Ass...
[2D] [Sprite Shape] Importing Sprite Shape Extras will throw "Reload Assembly called from managed code directly" error If the user ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template