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Entities in Scene view are not greyed out after the search in hierarchy
Steps: 1. Open attached project 2. Load SubScene scene 3. Select "rotatingCube" subscene 4. Click "Edit" in Inspector 5. Close the s... Read more
[macOS] Player crashes with operator delete[](void*, std::nothrow_t cons...
How to reproduce: 1. Create a new Unity project 2. Build the empty project 3. Open the macOS Terminal 4. Open the player app with th... Read more
Prefabs dragged into scene in Play Mode are not unpacked
Prefabs already in the scene when entering Play Mode are unpacked, but Prefabs dragged in while in Play Mode are not. This causes is... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
[Profiling] Texture size value gets superimposed with RGB values under S...
Texture size value gets superimposed with RGB values in Shader properties. Refer the attached screenshot. Steps to reproduce: 1) Cr... Read more
[Profiling] Multiple errors thrown on trying to view shader property mat...
Multiple errors thrown on trying to view shader property matrices in Frame Debugger. Refer the attached video. Steps to reproduce: ... Read more
[Profiling] Vectors matrix list gets clipped under shader properties in ...
Vectors matrix list gets clipped under shader properties in Frame Debugger. Refer the attached screenshot. Steps to reproduce: 1) C... Read more
[Project Settings] The VFX Settings are always present, even if the VFX ...
Repro steps: 1. Create a new project 2. Open Project Settings 3. Observe the VFX settings are present Expected outcome: the VFX set... Read more
Crash on OptimizeMeshJobData<unsigned short>::OptimizeMeshJob when calli...
How to reproduce: 1. Open the "mesh_Crash.zip" project 2. Open the "GeometeryVisualizer.unity" scene 3. Press Play 4. If Unity didn'... Read more
Editor resets Inspector's scrollbar position when entering Play Mode
How to reproduce: 1. Open the attached project 2. Open the "SampleScene.unity" scene 3. Select Cube in the Hierarchy 4. In the Inspe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template