Search Issue Tracker
Fixed in 7.1.0
Votes
0
Found in [Package]
5.7.2
Issue ID
1152127
Regression
Yes
Nodes don't change their preview to display a sphere when their inputs use a sphere preview
How to reproduce:
1. Open the attached "ShaderGraphPreview.zip" project
2. Open the "test" shader graph
3. Inspect the Preview, Multiply and Add nodes
Expected results: The nodes should display a sphere in their preview
Actual results: The nodes display a quad in their preview
Reproducible with:
ShaderGraph 6.7.1 (using 2019.3.0a8, 2019.2.0b8)
ShaderGraph 5.16.1 and 5.7.2 (using 2019.1.8f1)
Not reproducible with: ShaderGraph 4.10.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GPU utilization increases by 20% on Meta Quest headsets when Render Graph is enabled on 6000.0.16f1 and higher
- Value on Slider (Int) control in UI Builder displays as default when saving UI Document
- Color mismatch in UI Builders Library panel when the Editors theme is set to Light Mode
- [Android ] "AndroidJNI.ToBooleanArray" returns a random non-zero value instead of "IntPtr.Zero" when the method argument is null
- Non-HDR color picker opens when selecting material color with HDR enabled
Add comment