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[Android][LWRP][Vulkan] Using Vulkan Graphics API with Linear Color spac...
Reproduction steps: 1. Open "VulkanTest.zip" project 2. Build & Run for Android 3. Touch and drag in the app to scroll horizontally... Read more
[Hub] Project creation fails when selecting a directory same as where Un...
Reproduction steps: 1. Open Unity Hub 2. Click on "New" and open Location selection dialog 3. Go to Folder where Unity Hub is locate... Read more
[Editor] EditorGuiLayout.Colorfield doesn't update using colour picker w...
To reproduce: 1. Open attached project "1165556.zip" 2. Press Window > ObjectMaster 3. In the ObjectMaster window press "Add new lay... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro: 1. Create a new Project. 2. File > Build Settings... Read more
[2DRenderer] Same sprites with normal maps and different rotations are l...
How to reproduce: 1. Open attached project "SpriteNormalsLighting.zip" and scene "SampleScene" 2. In Hierarchy window, select "aste... Read more
Crash on UnityYAML::Write::SerializeScalar when importing a prefab
How to reproduce: 1. Open the "Repro_Project.zip" project Actual result: Unity crashes. Reproducible with: 2019.3.0a8, 2019.3.0a1 ... Read more
[Attributes] Cannot get source custom attributes
Repro steps: 1. Add a Set Custom Attribute block in initialize and a Get Custom Attribute node. 2. Select either and observe in the ... Read more
PolygonCollider2D.SetPath list version produces incorrect number of poin...
How to reproduce: 1. Open the attached "SetPathList.zip" project 2. Enter Play mode and inspect the console Expected results: SetPa... Read more
Light intensity is lower when switching to WebGL
Steps to reproduce: 1. Open users attached project "UIElementsUniteLATurretDemo-master.zip" 2. Navigate to Assets -> Scenes and open... Read more
Exceptions are thrown when using System.Net.NetworkInformation.Ping on W...
How to reproduce: 1. Open the attached project ("case_1166149-_TestPing.zip") 2. Open the repro scene ("SampleScene") 3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector elements are rendered twice when the script component is added via drag-and-drop while the HideFlags.HideInInspector property is set
- Error "Light baking failed with error code 5 (Convergence data not available while rendering lightmaps)" thrown in Console when generating lighting for specific GameObjects
- Copy and Paste options for an Animation Property value are disabled in the Right click contextual menu
- Asset is not found when searching the Label "NewLabel" in Search Window
- "Compute dispatch: missing texture ID..." and "Compute dispatch: missing UAV ID..." warnings are thrown after changing the platform in High Definition 3D template