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0
votes
Fixed

[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"

Editor - Other

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May 14, 2015

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Version/s: 5.1.0f1

When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project. 2. Switch... Read more

0
votes
Won't Fix

[Render] Camera.Render does not work in the editor, works in builds

Camera

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Jan 06, 2015

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Version/s: 5.0.0b18

Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more

0
votes
Fixed

[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...

Package: TextMeshPro

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May 07, 2020

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Version/s: 3.0.0

NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro: 1. Create a new Project. 2. Windows... Read more

0
votes
Won't Fix

Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...

Graphics - General

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Mar 01, 2020

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Version/s: 2019.3.0b1, 2019.3.2f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more

0
votes
Fixed

Caret position resets in any input field when compiling finishes.

IMGUI

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Aug 09, 2016

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Version/s: 5.4.0f3

Steps to reproduce: 1. Open attached project "SearchFieldCaretReset.zip" 2. Open "caretReset" scene 3. Open "NewBehaviourScript.cs" ... Read more

1
votes
Fixed

MergePrefabInstance crash when reimporting assets from Assets Store

Scene Hierarchy

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May 22, 2017

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Version/s: 5.6.1f1

To reproduce: 1.Open users attached project "Empty Project.zip" 2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene 3.Go back ... Read more

2
votes
Fixed

[URP] Graphics.DrawMeshInstanced does not render an instance

Graphics - LowLevel

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Oct 18, 2020

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Version/s: 2020.1.7f1, 2020.2.0a14, 2021.1

How to reproduce: 1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene 2. Enter the Play mode 3. Observe the Game... Read more

2
votes
Won't Fix

Field Serialization in OnValidate method fails due to not being properly...

Scene Management

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Nov 13, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.4f1, 2019.3, 2020.1

How to reproduce: 1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene" 2. In Hierarchy select "Move Rig... Read more

0
votes
Not Reproducible

[Linux] IConnectionState was not Disposed! error is thrown when using Pr...

Profiling

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Nov 04, 2021

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Version/s: 2021.2, 2021.2.0f1, 2022.1

How to reproduce: 1. Create new project 2. Open Profiler window and dock it 3. In Game view set window size to Play Maximized 4. Ent... Read more

3
votes
Fixed

Entity is shown as changed when JobComponentSystem enters an OnUpdate fu...

Package: Entity Component System (ECS)

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Apr 10, 2020

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Version/s: 0.10.0-preview.6

How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console Window, inspec... Read more

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