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[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"
When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes. 1. Open project. 2. Switch... Read more
[Render] Camera.Render does not work in the editor, works in builds
Steps to reproduce: 1. Open the attached project 'RenderOnce' 2. Open 'test' scene 3. Script is attached to the cube which renders ... Read more
[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...
NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro: 1. Create a new Project. 2. Windows... Read more
Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more
Caret position resets in any input field when compiling finishes.
Steps to reproduce: 1. Open attached project "SearchFieldCaretReset.zip" 2. Open "caretReset" scene 3. Open "NewBehaviourScript.cs" ... Read more
MergePrefabInstance crash when reimporting assets from Assets Store
To reproduce: 1.Open users attached project "Empty Project.zip" 2.Open QuickLod > DemoScene > "MainDemoScene.unity" scene 3.Go back ... Read more
[URP] Graphics.DrawMeshInstanced does not render an instance
How to reproduce: 1. Open attached "kktrails2.zip" project and Trails FX/Demo/Scene scene 2. Enter the Play mode 3. Observe the Game... Read more
Field Serialization in OnValidate method fails due to not being properly...
How to reproduce: 1. Open attached project "Unity Bug With Dirty Data.zip" and scene "SampleScene" 2. In Hierarchy select "Move Rig... Read more
[Linux] IConnectionState was not Disposed! error is thrown when using Pr...
How to reproduce: 1. Create new project 2. Open Profiler window and dock it 3. In Game view set window size to Play Maximized 4. Ent... Read more
Entity is shown as changed when JobComponentSystem enters an OnUpdate fu...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. In the Console Window, inspec... Read more
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