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CustomEditor database Prefabs disappear after building to Android Platform
How to reproduce: 1. Open the “Asset_Window_Bug“ project 2. Open the “SampleScene” 3. Create 2 copies of “Creep_Flying_Drone” Pre... Read more
Performance regression in UnityLinker.exe when building to UWP
How to reproduce: 1. Create a new project -> import the attached Assets 2. Build for UWP Reproducible with: 2020.1.0a17, 2020.1.0b3... Read more
[TMP] NullReferenceException error is thrown on assigning Font Atlas tex...
NullReferenceException error is thrown on assigning Font Atlas texture to None. Steps to repro: 1. Create a new Project. 2. Windows... Read more
Editor crashes on Mesh::RecalculateSubmeshBoundsInternal when changing S...
How to reproduce: 1. Open the user's attached "SubmeshBug.zip" project 2. Load the "SampleScene" 3. Select the "Mesh" GameObject in ... Read more
ToolbarSearchField parent element is not fully covered by children elements
How to reproduce: 1. Open attached '1180403-ToolbarSearchField-issue.zip' project 2. Open TestWindow > ReproIssue 3. Observe Toolbar... Read more
Handles are missing for Camera and Light objects
Reproduction steps: 1. Open the user's attached project 2. Select in the Hierarchy "Main Camera" and "Directional Light" Expected ... Read more
Project Wizard does not show my account name (it shows "MY ACCOUNT
Project Wizard does not show my account name. In Unity 5.4, Project Wizard shows "MY ACCOUNT". Read more
[WebGL + OSX] copy & paste for input broken
-e: across browser copy & pasting via cmd-key shortcuts is not working in all cases -repro: --open and build attached project/scene... Read more
Incorrect functions in the ".symbols.json" file when building for WebGL
Reproduction steps: 1. Open a new Unity Project 2. Switch to WebGL platform build 3. Change “Player Settings\Settings for WebGL\P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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