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3
votes
Fixed

WebGL fullscreen doesn't revert ro original resolution on exit

WebGL

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Feb 05, 2015

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Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Build WebGL3. Open WebGL build4. Enter fullscreen5. Exit fullscreen6. WebGL doesn't reverts ... Read more

0
votes
Active

[VFX Graph] Particles self shadow themselves when they face camera plane

Visual Effects

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May 11, 2022

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Version/s: 2021.2.0a2, 2022.2

How to reproduce:1. Open the attached package2. Observe that particle on the left shadows itself Reproduced with: 2022.2.0a13(14.0.2) Read more

2
votes
Fixed

Null reference exception when connecting GPU Event to SubGraph Start

Package: Visual Effect Graph

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Oct 10, 2020

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Version/s: 10.1.0

How to reproduce:1. Open the attached project "1284053.zip"2. Double-click "New VFX" in the Assets folder3. In opened VFX graph find... Read more

0
votes
Fixed

Listener's distance from Audio Source in 3D Sound Settings only updates ...

Audio

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Aug 13, 2016

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Version/s: 5.4.0f3

Steps to reproduce:1) Open the latest attached project.2) Open scene 'Solar System'.3) Press 'Play'.4) In the Hierarcy, expand the c... Read more

0
votes
Fixed

Using mirror option in the animation preview, animation becomes broken

Animation

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May 29, 2017

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Version/s: 5.6.0p4

To reproduce:1. Open users attached project "Animation Issue.zip"2. Select FBX > Character.fbx from the assets folder3. Make sure... Read more

0
votes
Fixed

[VFX][URP] NullReferenceException thrown on importing VisualEffectGraph ...

Package: Visual Effect Graph

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Sep 24, 2020

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Version/s: 8.1.0, 8.2.0, 9.0.0-preview.55, 10.0.0-preview.27

NullReferenceException thrown on importing VisualEffectGraph Additions Steps to Repro: 1. Create a new Project in URP Template2. Upd... Read more

0
votes
Fixed

[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...

Package: Scriptable Render Pipeline Universal

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Nov 28, 2019

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Version/s: 7.1.6, 7.1.5, 7.1.2, 7.1.1

Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more

1
votes
Fixed

Crash on D3D12Fence::Wait when disabling and reenabling reflection probes

DirectX12

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Mar 17, 2023

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Version/s: 2022.2.7f1, 2022.3.24f1, 6000.0.0b15

Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more

0
votes
Fixed

Shader Graph links become invisible when importing the UI Toolkit package

Package: UI Toolkit

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Aug 14, 2020

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Version/s: 1.0.0-preview.6

How to reproduce:1. Open attached "ShaderGraph_Links" project2. Open "New Shader Graph" in the Project window3. Click "Open Shader E... Read more

0
votes
Won't Fix

Scene is not rendered and appears black when the Custom Renderer Feature...

Post-processing and Compositing

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Oct 17, 2024

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Version/s: 6000.0.20f1

How to reproduce:1. Open the “URPBlurTest“ project2. Open the “SampleScene“3. Click on the PC_Renderer to open its Inspector (Assets... Read more

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