Search Issue Tracker
Fixed in 5.1.3
Votes
0
Found in
5.1.0f1
Issue ID
696814
Regression
No
[Editor] Unity crashes ticking "Require ES3.1" or "Require ES3.1+AEP"
When ticking "Require ES3.1" or "Require ES3.1+AEP" with OpenGLES3 API on Android Player, unity crashes.
1. Open project.
2. Switch to Android Player.
3. Untick automatic graphics api.
4. Remove all APIs except OpenGLES3, few options should spear.
5. Tick "Require ES3.1" or "Require ES3.1+AEP".
6. Crash!
Reproduced: 5.1.0f1, 5.1.0b6
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Dragon Crashers] Build fails in U6
- [Dragon Crashers] 4 Shader error messages on import
- [Dragon Crashers] Readme text is white on light grey
- Cursor stays in front of the first character when entering text in the TextMeshPro field
- Searching in Hierarchy causes unwanted component calls
Add comment