Search Issue Tracker

2
votes
Duplicate

[Mobile][Shader]Circular banding and lateral striation rendering issues ...

Shaders

-

Jan 08, 2016

-

Version/s: 5.2.3p3

To reproduce: 1) Open attached project and scene in it 2) Build and run on mobile 3) Move around the device a bit - the sun moves by... Read more

7
votes
Fixed

[FBX-SDK] Unity Editor not responding and uses up all the memory while i...

--

-

Jan 04, 2023

-

Version/s: 2023.1.0a26, 2023.2.0a1

Importing Old FBX files exported with FBX 6.1 (before FBX SDK 2011) and containing multiple animations will grow the memory usage ex... Read more

0
votes
Not Reproducible

[LayoutGroup] Undoing parenting to layout group doesn't fully restore Re...

UI

-

May 02, 2016

-

Version/s: 5.3.4f1

Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. In hierarchy, expand canvas 4. Select "Image" and drop it onto... Read more

1
votes
Fixed

[HDRP] Entering playmode with disabled compositor breaks all its layers

--

-

Aug 09, 2022

-

Version/s: 2021.3.9f1, 2022.1.15f1, 2022.2.0b7, 2023.1.0a5

Versions affected: 2021.3.9f1, 2023.1.0a5 (and most probably any other version that has Compositor) Steps to reproduce: 1) Ope... Read more

0
votes
Fixed

[Audio] Crash attaching a script which implements MonoBehaviour.OnAudioF...

Audio

-

Mar 25, 2015

-

Version/s: 5.1.0a4

To Reproduce: 1. Open the project attached to the post ("683583_OnAudioFilterRead.zip"). 2. Remove 'Example Audio Filter' from Mai... Read more

0
votes
Won't Fix

NullReferenceException is thrown after importing Post Processing when it...

Package: PostProcessing

-

Jul 24, 2019

-

Version/s: 2.1.7

How to reproduce: 1. Create a new project 2. Import Post Processing asset from Package Manager 3. Add Post-process Layer component t... Read more

0
votes
Fixed

[LightModule] Lights are not cleared when Stop() and Clear() are called.

Shuriken

-

Jan 12, 2017

-

Version/s: 5.6.0b4

Repro steps: 1. Open Scene1 from attached project. 2. Press Play 3. Press the Space button to stop the particles 4. Observe how the ... Read more

0
votes
By Design

The value in the Inspector field is highlighted on MouseUp() rather than...

--

-

Nov 07, 2022

-

Version/s: 2020.3.40f1, 2021.3.12f1, 2022.1.17f1, 2022.2.0b8, 2023.1.0a12

How to reproduce: 1. Open the attached project “NumericInput” 2. Open the “SampleScene” scene 3. Select “GameObject” GameObject 4. C... Read more

0
votes
Fixed

CustomLighting::SetCustomLighting crashes on the project loading process

Asset and Scene Management

-

Jun 18, 2017

-

Version/s: 2017.1.0b6

To reproduce: 1. Download attached project "Virtual-SESC.zip" and open in Unity Expected Result: Unity loads and opens project Act... Read more

0
votes
Active

[Quest] MotionVector ClearRenderTarget corrupts VRAM when built

--

-

Mar 24, 2023

-

Version/s: 2021.3.15f1

Reproduction steps: 1. Open a directory of the attached project “GraphicsCorruption2“ in File Explorer 2. Fix up the paths in RunR... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.