Search Issue Tracker
Camera jitters when changing Field of View at large coordinates
Reproduction steps: # Open the attached project (“CameraAnimationBug“) # Select Scene “Assets/CameraJitter/CammeraJitterBug“ # Ente... Read more
"IndexOutOfRangeException" error is thrown when entering Play Mode while...
How to reproduce: 1. Open the “IN-40485_repo.zip“ project 2. Open the “Empty“ scene 3. Enter Play Mode 4. Observe the Console ... Read more
The Scene view is not greyed out when searching in the Scene with URP De...
How to reproduce: 1. Open the attached project “urp-grey.zip” 2. Enter “a” in the Hierarchy search bar Expected results: The Sc... Read more
Dragging materials onto specific LOD objects fails when the LOD group ob...
Reproduction steps: 1. Open User's project 2. Open "Main" scene 3. Position the editor camera so both objects are in view, showing t... Read more
[UI Elements] Visibility of scrollbars are not being toggled
Visibility of scrollbars are not being toggled Steps to Repro: 1. Open attached project 2. UIE Test Suite > Open FTP 3. Scrollview ... Read more
The playstation controller's UI confirmation button is Square, instead o...
How to reproduce: 1. Open the attached project “Test.zip“ 2. Open the “SampleScene“ Scene 3. Enter the Play mode 4. Connect a PS... Read more
[VFX Graph] VFX Control window does not have tooltips
How to reproduce: # Open VFX Control window # Hover over any button in the window # Observe that tooltips do not appear Read more
"Do not use ReadObjectThreaded on scene objects!" error is thrown when c...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the New Scene Window (File > New Scene) 3. In the New Scene Win... Read more
First frame of TextMeshPro text is rendered as squares
How to reproduce: 1. Open attached project "TmpBug.zip" 2. Enter Play mode (the Editor will be paused automatically) 3. Observe Gam... Read more
[FBX-SDK] Unity Editor not responding and uses up all the memory while i...
Importing Old FBX files exported with FBX 6.1 (before FBX SDK 2011) and containing multiple animations will grow the memory usage ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project