Search Issue Tracker

0
votes
Duplicate

[2D][Animation + PSD Importer] Root bone and bone list references disapp...

Package: 2D Animation

-

Aug 06, 2019

-

Version/s: 3.0.3

After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more

0
votes
Won't Fix

[WebGL] Distant SwiftShader mipmaps are rendered black when using Chromi...

WebGL

-

Jul 25, 2020

-

Version/s: 2018.4.15f1, 2020.2

Reproduction steps: 1. Open the attached project ("case_1265867-gridtest.zip") 2. Open the repro scene ("gridtest") 3. Make a WebGL ... Read more

0
votes
By Design

NetworkConnection.Disconnect() does not remove connection from NetworkSe...

Networking

-

Sep 09, 2016

-

Version/s: 5.5.0b2

Steps to reproduce: 1. open attached project 2. build and run 3instances 3. host with one and connect as client with others 4. disco... Read more

0
votes
Fixed

Using Camera::Render to render a picture to a texture does not work

iOS

-

Jun 11, 2015

-

Version/s: 5.1.0f3

How to reproduce: 1. Open attached project 2. Open scene RenderTextureBug.unity 3. Build to iOS and run 4. Press the 'Snap Picture'... Read more

0
votes
Not Reproducible

Editor crash caused by Sliders Null Reference

Scripting

-

Feb 29, 2016

-

Version/s: 5.3.2p4

Reproduction steps: 1) Open project attached in the edit and proceed to scene "MoviePlayer". 2) Notices in the inspector that slider... Read more

0
votes
Won't Fix

[iOS] Concurrent downloads have become slower when using UnityWebRequest

--

-

Dec 02, 2022

-

Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22

How to reproduce: 1. Open the attached project "BundleDownload.zip" on 2019.2.7f2 or lower 2. Build and Run the Scene "bundledownl... Read more

0
votes
Duplicate

Animator Controller crash when adding an animation for a motion field 'A...

Animation

-

Jun 12, 2017

-

Version/s: 2017.1.0b5

Steps to reproduce: 1. Open attached project 2. Open the player animation controller 3. Select the blend tree that has no transition... Read more

5
votes
Fixed

[Mobile Notifications][Android] "Too many alarms (500) registered from u...

Package: Mobile Notifications

-

Jun 24, 2019

-

Version/s: 1.0.2

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the button on the screen which schedules and sends a... Read more

1
votes
Won't Fix

Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...

Asset and Scene Management

-

Jan 05, 2017

-

Version/s: 5.5.0p3

Steps to reproduce: 1. Open the attached project (ImportPackage Test.zip) 2. Open Assets/Editor/ImportPackageTest.cs and comment lin... Read more

0
votes
Won't Fix

SGICE004 Error when using GenerateAuthoringComponent

Package: Entity Component System - Bugs

-

Jun 23, 2022

-

Version/s: 0.51.0

{quote}https://forum.unity.com/threads/generateauthoringcomponent-currently-broken-in-0-51-entities.1296327/{quote} {quote}When usin... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.