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0
votes
Fixed

When moving children off parent crash on SetTransformParentUndo

Assets Management

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Dec 26, 2015

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Version/s: 5.3.0f4

To reproduce issue follow the steps: 1. Load this package into a blank project https://www.dropbox.com/s/t1zuzrrvlbyoh0f/houseterrai... Read more

0
votes
By Design

Script Execution Order doesn't respect the order when deserialization is...

Scripting

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May 13, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.2.0a14, 2019.3.0a1

How to reproduce: 1. Open attached project 2. Change Script Execution Order of ScriptableObjectA and ScriptableObjectB B first, A se... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

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Aug 02, 2019

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Version/s: 0.8.6, 1.1.7

How to reproduce: 1. Open the attached project ("case_1173999-steel-flood.zip") 2. Open the repro scene ("World") 3. Build Player Co... Read more

1
votes
By Design

Can't change material properties at runtime

Shaders

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Mar 28, 2016

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Version/s: 5.3.4f1

-e: see title -repro: --open attached project (see user reply) --run in editor --notice cube changes on entering play mode --build ... Read more

0
votes
Won't Fix

Test runner fails the second test when testing identical tests that cont...

Package: Test-Framework

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Nov 29, 2022

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Version/s: 1.3.1, 2.0.1-pre.18

Reproduction steps: # Open the attached project “TestRunnerBug” # Open the Test Runner (General > Test Runner) # Click the butt... Read more

0
votes
Fixed

[OSX] Clicking Help->Software Licenses on a Mac doesn't open anything

Editor - Other

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May 26, 2017

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Version/s: 2017.1.0b6

Steps to reproduce: 1. Open Unity on any version of 5.6 or above. 2. In the top menu bar go to Help -> Software licenses 3. Nothing ... Read more

0
votes
By Design

Trigger does not work if Interruption Source is Current State and Ordere...

Animation

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May 27, 2015

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Version/s: 5.0.2p2

How to reproduce: 1. Open attached project 2. Open scene AnimationBUG.unity 3. Play the scene 4. Select the AnimatorBug gameobject ... Read more

9
votes
Fixed

[UNET] SyncListStruct is not synchronized after reconnection

Networking

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Feb 29, 2016

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Version/s: 5.3.2p3

Steps to reproduce: 1) open users attached project 2) build and run as host 3) press key '1' several times 4) join as client from ed... Read more

0
votes
Duplicate

[Android] MeshRenderingData::PrepareDraw causes a crash on a Player

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May 24, 2023

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Version/s: 2022.2.17f1

How to reproduce: 1. Open the attached “IN-41474” project 2. In the Build Settings enable Development Build 3. Build the project and... Read more

0
votes
Fixed

Enabling “Cursor.visible” does not make the cursor visible after pressin...

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Dec 14, 2022

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Version/s: 2022.2.1f1, 2023.1.0a23

Reproduction steps: # Open the attached “cursorTest” project # Open the “SampleScene” scene # Enter the Play Mode # Click on the wh... Read more

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