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[VFX] Min/Max/Range is not reflected in UI for Numeric properties
Properties with Min/Max/Range defined do not clamp values to the required range in the UI (although it's correct in the generated sh... Read more
Improve error message when saving out side of project
When trying to save from the UI builder outside of the project directory this exception will happen and nothing else gets reported t... Read more
[Linux Editor] Anchor Presets popup is not dismissed when clicking outsi...
Anchor Presets gets stuck when trying to close it by clicking outside of its area. Steps to reproduce: 1) Open the attached project... Read more
"Animator.GetBoneTransform" doesn't get bone's transform from prefab
Reproduction steps: 1. Open attached project "Dellt.zip" and scene "Addon" 2. Enter Play Mode 3. Observe Console window Expected re... Read more
Localization string tables are null when manually loaded
Steps to reproduce: 1. Open the attached project “NullTable“ 2. Navigate to Window > Asset Management > Addressables > Groups 3. ... Read more
Cannot switch a language while unity editor window is active
Steps to reproduce: 1. Open any Unity project 2. Press "alt+shift" to change language Result: language doesn't change Reproducible ... Read more
When disabling collider within the OnTriggerStay function, VS runtime er...
Reproduction steps: 1. Open attached project 2. Open and play the "Crash" scene 3. Visual Studio runtime error appears after which U... Read more
[Android] App crash on null pointer dereference when build for Android
Reproduction steps: 1. Open the attached project "ReproProject" 2. Build and run on an Android device 3. *The* app crashes Expected... Read more
"NullReferenceException" Exception when RemoveFromHierarchy method is ca...
Reproduction steps: 1. Open the attached project “ExceptionAtRemove” 2. Open the “Assets/Scenes/SampleScene” Scene 3. Enter the P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project