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Inconsistency between Position values of the Rigid Body and the Transfor...
How to reproduce: 1. Open the user attached "RigidbodyBug.zip" project 2. Open the "TestScene" Scene in the Scenes folder 3. Select ... Read more
[MemoryLeak] Mono memory increases when switching scenes
Steps to reproduce: 1. Open the attached project 'case_769695-memory2' 2. Open one of the attached scenes and play 3. Open the Profi... Read more
[macOS] Gamepad.SetMotorSpeeds() does not produce vibrations on the cont...
How to reproduce: 1. Open the attached project “Controller rumbling.zip” 2. Open the “SampleScene” scene 3. Connect a Controller ... Read more
'MecanimDataWasBuilt()' assert after opening project
Steps to reproduce: 1. Open attached project 2. Notice Assertion failed: Assertion failed on expression: 'MecanimDataWasBuilt()' in... Read more
Quality Level is not highlighted when selecting it with refreshed editor...
To reproduce: 1. Open Unity; 2. Open Project settings; 3. Navigate to Quality settings; 4. Select any quality level. Expected resu... Read more
iOS keyboard is invisible after returning from browser on iOS7
To reproduce: 1. Open an attached project. 2. Build it for iOS. 3. Launch it on iOS device 4. Tap the only Button 5. After link is ... Read more
[UNET] OnStartServer() and OnStartClient() are not called (as host) if t...
To reproduce: 1. Open project 2. Build and run 'offline' scene 3. When built scene is running, play scene in editor 4. In built scen... Read more
[2D Entities] Using Assets located packages return wrong Asset path
How to reproduce: 1. Unzip the attached user's project ("wiros-2d.zip") 2. Delete Packages/2D Entities folder because it contains th... Read more
Microsoft.CodeAnalysis.GeneratorAttribute causes errors in console
Reproduction steps: 1. Open project "unitybetafeatures.zip" 2. Observe the Console window Expected result: No errors in console Act... Read more
[iOS] Overlay Canvas is not rendered if Overlay Camera's "Clear Depth" i...
How to reproduce: 1. Open project "ClearDepthTest.zip" 2. Go to the Build Setting and build for iOS 3. Deploy project to the device ... Read more
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