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BuildPipeline.BuildPlayer throws "The build cannot be appended" exceptio...
How to reproduce it: 1. Open the user's attached project "Upgrade.zip" 2. In the menu bar click "shoutr lab" > "Export for Android" ... Read more
Game View needs an extra redraw when existing play mode
- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering" - Press Play in the Editor and l... Read more
[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...
How to reproduce: 1. Open attached project "TestSVG.zip" and scene "SampleScene" 2. Observe Scene/Game view's image Expected resul... Read more
Non ASCII characters are not displayed when viewing them in the Package ...
How to reproduce: 1. Open the attached project "case_1206921-Project.zip" 2. Open the Package Manager 3. Inspect the "Graphy - Ultim... Read more
[WindowManagement] NullReferenceException occurs when changing Windows U...
NullReferenceException is thrown on changing scale factor of the screen from Window's display settings. Refer the attached Video St... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
Shader Graph Master Node unsupported render pipeline error message is no...
How to reproduce: 1. Create a new project 2. Install Shader Graph 3. Create a Shader Graph asset (either Unlit or PBR) 4. Double cli... Read more
Memory leak in MultiColumnTreeView when generating new data
How to reproduce: 1. Open the attached project (“IN-9429_repro.zip“) 2. Open Memory Profiler (Window → Analysis) 3. Capture New S... Read more
Font size calculation is different for each letter when using UnityEngin...
How to reproduce: 1. Open the attached project "mono-font-repro-project.zip" 2. Select Assets/ReproScriptableObject.asset in the P... Read more
Physics simulation and FixedUpdates are run during the splashscreen
How to reproduce: 1. Open the project "positionBug" 2. Enable the Development Build checkbox (File > Build Settings > Development Bu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Rendering Debugger" displays incorrect overdraw count when using "Unlit/Texture" shader
- Scene and Game views break when the Editor window is snapped with the Microsoft PowerToys
- Materials do not transfer texture when the "Shader" parameter is changed from "Unlit/Texture" to "Universal Render Pipeline/Unlit"
- [Linux][Vulkan] Crash when opening searchable dialog
- The "Shader error in 'AE/Leaves': "Undefined punctual shadow filter algorithm"" error appears when build completes on a specific project