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0
votes
Fixed

BuildPipeline.BuildPlayer throws "The build cannot be appended" exceptio...

Android

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Jul 05, 2021

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Version/s: 2019.4, 2020.3, 2020.3.13f1, 2021.1, 2021.2, 2022.1

How to reproduce it: 1. Open the user's attached project "Upgrade.zip" 2. In the menu bar click "shoutr lab" > "Export for Android" ... Read more

0
votes
Fixed

Game View needs an extra redraw when existing play mode

Scene/Game View

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Feb 23, 2016

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Version/s: 5.4.0b7

- Open scene Startup in the attached project: Notice a black GameView saying "No Cameras Rendering" - Press Play in the Editor and l... Read more

1
votes
Fixed

[Vector Graphics] Unlit_VectorGradientUI shader/material results in dark...

Package: Vector Graphics

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Nov 25, 2019

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Version/s: preview.32-1.0.0, preview.10-2.0.0

How to reproduce: 1. Open attached project "TestSVG.zip" and scene "SampleScene" 2. Observe Scene/Game view's image Expected resul... Read more

2
votes
By Design

Non ASCII characters are not displayed when viewing them in the Package ...

Packman

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Dec 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project "case_1206921-Project.zip" 2. Open the Package Manager 3. Inspect the "Graphy - Ultim... Read more

0
votes
Fixed

[WindowManagement] NullReferenceException occurs when changing Windows U...

Window management

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Sep 12, 2019

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Version/s: 2019.3.0b4, 2020.1.0a3, 2020.1.0a4

NullReferenceException is thrown on changing scale factor of the screen from Window's display settings. Refer the attached Video St... Read more

0
votes
Postponed

[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...

Editor - Other

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Jun 05, 2015

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Version/s: 5.0.2f1

Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more

0
votes
By Design

Shader Graph Master Node unsupported render pipeline error message is no...

Package: Shader Graph

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Dec 05, 2019

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Version/s: 6.9.0

How to reproduce: 1. Create a new project 2. Install Shader Graph 3. Create a Shader Graph asset (either Unlit or PBR) 4. Double cli... Read more

0
votes
Won't Fix

Memory leak in MultiColumnTreeView when generating new data

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Aug 10, 2022

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Version/s: 2022.2.0b5, 2023.1.0a6

How to reproduce: 1. Open the attached project (“IN-9429_repro.zip“) 2. Open Memory Profiler (Window → Analysis) 3. Capture New S... Read more

0
votes
Fixed

Font size calculation is different for each letter when using UnityEngin...

--

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Aug 14, 2023

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Version/s: 2023.1.9f1, 2023.2.0b5, 2023.3.0a1

How to reproduce: 1. Open the attached project "mono-font-repro-project.zip" 2. Select Assets/ReproScriptableObject.asset in the P... Read more

2
votes
Fixed

Physics simulation and FixedUpdates are run during the splashscreen

Windows

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Sep 01, 2021

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Version/s: 2020.2.0a8, 2020.3, 2021.1, 2021.1.19f1, 2021.2, 2022.1

How to reproduce: 1. Open the project "positionBug" 2. Enable the Development Build checkbox (File > Build Settings > Development Bu... Read more

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