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Alt+draggin with right-click does not rotate the Scene view when using a...
Reproduction steps: 1. Open the attached project "New Unity Project (7).zip" 2. In the Scene view press Alt and drag with right-clic... Read more
Removing 5th Terrain Layer then Undo'ing that action will create unexpec...
1. Create a Terrain Object 2. Add 5 layers to the object 3. Paint all 5 layers onto the Terrain 4. Remove the 5th layer from the Ter... Read more
[TreeCreator] Color of Leaf Material does not update when assigned Mater...
Color of Leaf Material does not update when assigned Material's color is changed User needs to reassign the Material then only leaf ... Read more
Editor freezes and a very large amount of GC is generated when setting a...
How to reproduce: 1. Open the user-submitted project 2. Open the Sample Scene 3. Open the Profiler window 4. Enter Play mode 5. Pres... Read more
[System.Flags] enums and EditorGUILayout.EnumMaskField is not handled pr...
Setting up custom [System.Flags] enums and then trying to use them with EditorGUILayout.EnumMaskField does not yield expected result... Read more
Unity Editor crashes when copy byte array from NativeArray
Steps to reproduce: 1. Download attached project 2. Open "Test" scene 3. Enter play mode 4. Open Profilier Actual results: Editor c... Read more
[HDRP][VT] Changing LOD level in node settings removes output port
Steps to repro: 1. create a new shader graph 2. add a VT sample node 3. select Graph Inspector > Node settings tab 4. change LOD mod... Read more
Ctrl+B fails to open the Build menu when the Services tab is opened
Steps to reproduce: 1. Open any new project 2. Open Services window 3. Press Ctrl+B to open the Build window Expected: the Build wi... Read more
"Error terminating external process" message is thrown when rotating the...
How to reproduce: 1. Open the attached project "1179901.zip" 2. Change the rotation of the Directional Light over and over before Li... Read more
Canvas components are out of place when Editor is opened
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Menu 3. Observe the placement of the "Singleplayer", "Mul... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Different build sizes between Editor build and command-line build when "Static Batching" is enabled
- Particle System "Start Rotation" property affects a different axis when upgrading to newer Editor versions
- "Light" Component's "Culling Mask" setting is hidden but still has an effect when using HDRP
- Selecting the Web platform can be done when using the HDRP project
- Textures swap when SpriteRenderers with shared materials and animators are toggled on and off