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[HDRP] Buffers sampling in shadergraph is broken when using low resultio...
Steps to reproduce: * Open "Scenes/SampleScene" in the attached project * Look at the game view rendering Result: !imag... Read more
[Backport] [Mobile] [URP] Banding like artifacts are visible when smooth...
How to reproduce: 1. Open the attached project ("BugiOSProbuilder2021.zip") 2. Switch Build Platform to Android if necessary 3. Bui... Read more
[MeshRenderMode] Particles are scaled too much
Steps to reproduce: 1. Open attached project 2. Open scene "Test" 3. Select "Particle System" in hierarchy to simulate it 4. Notice... Read more
[OSX] [Cloth] Crash on "physx::PxFabricCookerImpl::cook" when instantiat...
Reproduction steps: 1. Open attached "New Unity Project 1" project. 2. Open "Untitled" scene. 3. Select "Main Camera" game object an... Read more
[Linux] Dead space filling screen in pop-up when creating assets in Proj...
How to reproduce: 1. Open up any project 2. Click the "+" sign in Project Browser in the top left corner and observe pop-up Act... Read more
Profiler stucks with Autoconnected Player option and can't be switched b...
How to reproduce: 1. Create a new project 2. Open Window -> Analysis -> Profiler 3. Enter Play Mode 4. Select AndroidPlayer(samsung_... Read more
[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...
How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more
Editor crashes on "GrayscaleFilterEffect::RenderGrayscaleFade" when obje...
Reproduction steps: 1. Open attached "test47" Unity project. 2. Open "Standart Assets/Scenes/withrealgeo" scene. 3. Click on "HoloPr... Read more
Using camera rig provided in Oculus SDK 0.6 together with Unity native V...
To reproduce: 1.Open attached project. 2.Open "totolus" scene, turn on "Virtual Reality Supported" in Player settings. 3.Enter play ... Read more
Calculation results are different from Coroutine and normal function
Calculation results are different from Coroutine and normal function. Steps to reproduce: 1. Open attached project's "777550.zip" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- UI ToolKit ListView does not rebind some of the items when source data changes
- Error is thrown from the "U2DToURPPixelPerfectConverter" script when starting URP 2D project with Korean language selected
- [APV] Impossible to switch between multiple Baking Set when multiple scenes are loaded additively
- [Linux] Low project loading speed when using Ubuntu 24.10
- [VFX Graph] URP ShaderGraph integration issue with VFX and Fog.