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0
votes
Won't Fix

[WebGL] “UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors“ e...

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Jun 02, 2023

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Version/s: 2021.3.27f1

Reproduction steps: 1. Open the attached project “UnityEditor.BuildPlayerWindow+BuildMethodException bug.zip“ 2. Switch the build pl... Read more

0
votes
Won't Fix

[Android] App crash on null pointer dereference when build for Android

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Dec 19, 2022

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Version/s: 2021.3.15f1

Reproduction steps: 1. Open the attached project "ReproProject" 2. Build and run on an Android device 3. *The* app crashes Expected... Read more

0
votes
Postponed

[HDRP] custom Post Process effects do not work with duplicated or rename...

Package: Scriptable Render Pipeline HD

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Jan 27, 2020

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Version/s: 7.1.8

Reproduction steps: 1. Open project in "Original.zip" 2. Open "SampleScene.unity" 3. Select "Volume" in the Hierarchy 4. Increase Te... Read more

0
votes
Fixed

[LOD] SpeedTree prefab with 'Fade Transition Width' > 0 logs errors when...

Speedtree Integration

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May 26, 2015

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Version/s: 5.1.0f1

Steps to reproduce: 1. Open the attached project 2. Open and play 'Test' scene 3. Notice the errors spammed in the console each tim... Read more

0
votes
By Design

[HDRP][DLSS] Checkerboard-like artifacts appear on the edges when DLSS i...

Package: Scriptable Render Pipeline HD

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Jun 27, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the user's attached "U - BUGREPORT [DLSS arifacts]" project 2. Open the Scene "Bugreport scene" 3. Enter t... Read more

0
votes
Fixed

[Touchscreen] Unity WebGL instance loses Focus with Touch Input and can'...

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May 25, 2022

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Version/s: 2023.1.0a1

Reproduction steps: 1. Open attached Project 2. Build and Run 3. Use a touch input to press the button to open a Youtube player 4. U... Read more

0
votes
Fixed

ClientRpc calls in reverse order on LocalClient

Networking

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May 20, 2015

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Version/s:

ClientRpc calls in the same frame are calledin reverse order on LocalClients. Read more

0
votes
Active

[Hololens 2] GameObjects with an ARAnchor attached are deleted when disa...

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Oct 05, 2022

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Version/s: 2020.3.40f1, 2021.3.11f1, 2022.1.20f1

How to reproduce: 1. Open the attached project "ARAnchorTestProject.zip" 2. Build the project for UWP 3. Open the built project i... Read more

0
votes
Fixed

Physics2D.ColliderCleanup takes progressively longer each time until sce...

Physics2D

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Mar 07, 2016

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Version/s: 5.3.2f1

Steps to reproduce: 1. Open attached project 2. Open scene "repro" 3. In hierarchy, select "GameObject" 4. Notice that it has "Edge... Read more

0
votes
Fixed

Same Radius value is overwritten to all of the selected Lights when Oute...

Package: Scriptable Render Pipeline HD

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Jun 23, 2021

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Version/s: 12.0.0

How to reproduce: 1. Open the attached "1345264_Repro" project 2. Open the Scene "SampleScene" 3. In the Hierarchy select all the Sp... Read more

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