Search Issue Tracker
Fixed in 2021.1.X
Fixed in 2020.2.X
Votes
0
Found in
2020.2.0b7
2020.2.0b10
2021.1.0a1
Issue ID
1283558
Regression
Yes
The Inspector window is continually repainted when an Asset from the Project window is selected
How to reproduce:
1. Create and open a new project
2. Turn on Internal Mode
3. Make sure that the Inspector window is open
4. Select the "Scenes" folder from the Project window
Expected result: Redraw indicator of the Inspector window flashes once
Actual result: Redraw indicator of the Inspector window continually flashes
Reproducible with: 2021.1.0a1
Not reproducible with: 2018.4.28f1, 2019.4.12f1, 2020.1.9f1, 2020.2.0b7
Notes:
-This seems to be reproducible by selecting any Asset or folder from the Project window or a Layer from the Animator window
-This isn't reproducible by selecting GameObjects from the Hierarchy window, States from the Animator window, Tracks from the Timeline window
-Docking and undocking, locking and unlocking the windows doesn't change the behavior
-Normal and Debug modes don't affect the behavior also
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Resolution Note (fix version 2021.1):
Fixed in 2021.1.0a4
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0b13