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[IMGUI] Warning icon in asset importer window is clipped
Steps To Reproduce: 1. Create a new Project 2. Window > General > Asset Store 3. Search UI samples and click on Import 4. On the Im... Read more
[Mac Editor] EditorWindow.focusedWindow returns null when not focused on...
How to reproduce: 1. Open the attached project 2. Open "SampleScene" 3. Click on the Scene View to focus it (observe the "UnityEdito... Read more
[Ubuntu] Shader Graph Create Node menu can't be resized smaller, jumps i...
*Steps to reproduce:* # Open a URP project. # Assets > Create > Shader Graph > Blank Shader Graph. # Open this graph. # Pres... Read more
Editor crashes when saving a map in a Custom Tilemap Editor
How to reproduce: 1. Open attached project 2. Open scene "MapEditor" 3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor 4. Using... Read more
Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D pa...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the “Asset/Scenes/SampleScene“ scene 3. Enter Play Mode 4. Obse... Read more
502 Bad gateway response from unity services
Hello In our project, we started to use UnityServices for Remote config, AB testing, and In-app purchases. Since that time we are g... Read more
[TerrainComponent] 'Height' scalebar disappears when resizing Inspector ...
Steps to repro: 1. Open Unity; 2. Create new project and scene; 3. Add Terrain gameobject (GameObject -> 3D Object -> Terrain); 4.... Read more
[UIElements] StyleEnum is creating boxing allocations
StyleEnum<T> is making use of IConvertible to do comparison, this is allocating for simple equality check. The equality check can be... Read more
[ProBuilder] Editor throws a NullReferenceException when Scene view is f...
How to reproduce: 1. Open the attached project named Case_1164940 2. Focus the Scene view 3. Press G Expected result: No errors are... Read more
Addressable asset download size remains non-zero when cached in WebGL Pl...
Reproduction steps: 1. Open the attached project “WebGL_Addressable_Test copy.zip“ 2. Go to File → Build Profiles, select “Web” ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unsupported Orient modes can be selected and throw errors when using Strip VFX
- "Tab" key exits the name text field in the VFX Graph tab when renaming the Property
- Shader warnings are thrown when deleting blocks in the Ribbon VFX Graph
- Shadow casters are not rendered when deploying builds in specific Unity 6.0 versions
- Automatically unfocuses when focusing and DropdownField is open