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View Direction Shader Graph Node causes a compilation error when used in...
Reproduction steps: 1. Open the attached project named "VfxSgIssue" 2. Open the Test Scene 3. Observe the Console Window Expected b... Read more
Sprite Atlas Hash changes between build targets
How to reproduce: 1. Open the attached project "case_1186887-SpriteAtlasPerforceIssue.zip" 2. Text edit the file 'Atlas.spriteatlas'... Read more
[URP] [ShaderGraph] Package version in editor manifest (7.1.1) does not ...
In a project of Universal RP template, as of 2019.3.0b7, the latest verified version of the ShaderGraph package is 7.1.1. The latest... Read more
[Probuilder] Mesh.uv out of bounds error is thrown after collapsing UV's...
Mesh.uv out of bounds errors are displayed in the console after selecting UV's and collapsing them and fitting them. Refer to the at... Read more
Blend Tree: Extra Blend param is created and assigned
1. What happened Creating a sub-blend tree, creates 2 Blend param sliders on the first blend tree. 2. How we can reproduce it using... Read more
[AnimationRigging] GameObject snaps into place until its Root is moved w...
How to reproduce: 1. Open the attached project's "case_1199287-Project.zip" Scene labeled "SampleScene" 2. Enter the Play Mode Expe... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
[MacOS] Crash when changing the value of a variable whose name includes...
Reproduction steps: 1. Open "1178558" project and "SampleScene" 2. Select "TestObject" GameObject 3. On "NonLatinFieldNameBug" scrip... Read more
Exception: Failed to update dependencies is thrown when Importing Sample...
How to reproduce: 1. Open the attached Test.zip project 2. Go to Menu bar-> Tiny-> Import Samples 3. Inspect the errors thrown in th... Read more
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