Search Issue Tracker

0
votes
Won't Fix

Editor crashes when saving a map in a Custom Tilemap Editor

IMGUI

-

Jun 03, 2019

-

Version/s: 2019.1.0a1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached project2. Open scene "MapEditor"3. Go to "Window->Outerminds->Turbo Kid Tilemap Editor4. Usi... Read more

1
votes
Won't Fix

OnEnable is called when changing any selected GameObject's Setting in In...

Scripting

-

Sep 24, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open user's attached project (InspectorCallbackBug.zip)2. Open "SampleScene" Scene3. Select "GameObject" GameObj... Read more

0
votes
Fixed

An outdated Unity Hub's version is installed when downloading the Window...

Package: Hub

-

Nov 06, 2025

-

Version/s: 3.15.1

How to reproduce:1. Navigate to the official download page of Unity Hub (https://unity.com/download)2. Press download for Windows3. ... Read more

0
votes
Fixed

The "Reset All Layouts" button adds 3 duplicate delegates to EditorAppli...

Editor Window Management

-

Aug 26, 2022

-

Version/s: 2021.3.7f1, 2022.1.11f1, 2022.2.0b3, 2023.1.0a4, 2023.2.0a1

To reproduce:1. Open the project “newProject-2022.1-URP”2. Make sure the "Enter Play Mode Options" toggle is enabled and the "Reload... Read more

1
votes
Fixed

[VR] Anti-Aliasing breaks shadows on Windowed Rift player

VR

-

Apr 25, 2015

-

Version/s: 5.1.0b3

Players built from the scenes in the attached project have problems with shadows when Anti-Aliasing is enabled under Quality Setting... Read more

0
votes
Third Party Issue

Crash on folly::detail::safe_assert_terminate_v when updating the Meta X...

Package: Meta

-

Dec 01, 2025

-

Version/s: 6000.0.63f1, 6000.2.15f1, 6000.3.0f1, 6000.4.0a5

Steps to reproduce:1. Open the “user’s attached project”2. Open “Windows/Package Manager”3. Find the “Meta XR All-in-One SDK“ Packag... Read more

0
votes
Fixed

Part of sprite is cut off when Mesh Type is set to Tight

2D

-

Aug 09, 2019

-

Version/s: 2017.4.0f1, 2018.2.18f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

How to reproduce:1. Open attached 'MeshTypeTightBug.zip' project using the EnvIronman VM (optional) (more information in Edit)2. Loa... Read more

1
votes
Fixed

[Hub] Size of the Hub window reverts back to default when closing and op...

Hub

-

Jun 09, 2019

-

Version/s:

How to reproduce:1. Open Hub2. Change the size of the window3. Close the window4. Open the Hub again Expected result: Window is the ... Read more

0
votes
Fixed

ArgumentException thrown when calling EditorSplineUtility.SetKnotPlaceme...

Package: Splines

-

Sep 17, 2025

-

Version/s: 2.8.2

How to reproduce:1. Open the “IN-114563_splines“ project2. Open the “SampleScene”3. Select the “Spline” GameObject in the Hierarchy4... Read more

0
votes
Fixed

[WebGL] TouchPhase.Stationary not working on WebGL build

Web Platform

-

May 25, 2022

-

Version/s: 2023.1.0a1

Reproduction steps:1. Open attached Project2. Open Assets\\Scenes\\SampleScene Scene3. Build and Run for WebGL4. Touch and Hold on t... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.