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[Android] Depth texture isn't rendered when using OpenGLES3 Graphics API
Reproduction steps: 1. Open the user’s attached “IN-18722_DepthRendering2021“ project 2. See that Graphics API is set to OpenGLES3... Read more
[Addressables] Stack Overflow warning messages in the Console window whe...
How to reproduce: 1. Delete the Library folder in the "case_1358397" project 2. Open that project 3. Observe the output in the Conso... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
Project's Asset folder "Refresh" is much slower on Asset Pipeline Mode "...
How to reproduce: 1. Open attached project "ADBV2SlowRefresh.zip" 2. Edit -> Project Settings -> Editor -> "Asset Pipeline Mode" ->... Read more
[HDRP] Creating an HDRP Asset on new 3D Project fails and throws error
Occurs on Master (16cf93639d) Doesn't occur on SRP2Core version packaged with Version: 2021.2.0a13.1875 Repro steps: 1. Create a ne... Read more
[LWRP]Build crashes when built with shadergraph file added to Always Inc...
To reproduce: 1. Open "1191757" project 2. Open Player Settings > Graphics 3. Add a new Element in Always Include Shaders list (incr... Read more
Transition blend handles should not be inversable
Transition blend handles should not be inversable 1. What happened When manipulating the transition blend handles (blue start/end h... Read more
"Other" category is not shown in the player Profiler graph if a sample i...
How to reproduce: 1. Create and open a new project 2. Select File > Build Settings 3. Enable 'Development Build' and 'Autoconnect Pr... Read more
Console errors appear when the Inspector is set to Debug and a GameObjec...
Reproduction steps: 1. Open the attached project “TestProject” 2. Open the “Assets/Scenes/SampleScene.unity” scene 3. Click the thr... Read more
[UI Toolkit] MouseEnterEvent/MouseOutEvent is called repeatedly when usi...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Mouse over the Button 4. Insp... Read more
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