Search Issue Tracker
Unity does not render UI images into RenderTextures
How to reproduce: 1. Open attached project 2. Open scene bug_example.unity 3. Play the scene - A checkmark should show up on scree... Read more
[Oculus] Application doesn't recover after device connection was aborted...
Reproduction steps: 1. Open the user's attached project "SSAOXR.zip" 2. Make sure Quest 1/2 is attached and Oculus Link established ... Read more
[Terrain Tools] Utilities Splatmap: Flip horizontal and flip vertical ar...
Repro 1. Import splatmap from terrain 2. Select "vertical" flip adjustment 3. Click "flip" Expected: Splatmap image flips over the ... Read more
Crash in FindSeamTexels when Generating Lighting in a Scene that uses a ...
How to reproduce: 1. Open the attached project (case1284610_Assets.zip) 2. Open the 'MainScene' Scene 3. Open the Lighting settings ... Read more
Registering Transform into Undo.RegisterCreatedObjectUndo and changing t...
Steps to reproduce: 1. Open attached project 2. In top menu, open "Window > Crash Tester" 3. In CrashTestWind, click "Create Transf... Read more
[IL2CPP] Master and Release player crashes when using Unity Physics pack...
Steps to reproduce: 1. Download and open the 1159445_repro project 2. Build a standalone player with IL2CPP back and Master configur... Read more
[Universal RP] Some objects are rendering pink when upgrading package to...
Repro steps: 1. Open "1181537_test_project" in 2019.3.0a10 or above 2. Open "SampleScene" 3. In the Package Manager, update the Ligh... Read more
NullReferenceException when exiting PlayMode in test
How to reproduce: 1. Open attached Unity project 2. Open Test Runner window 3. Select PlayMode tests 4. Run tests 5. Observe console... Read more
[Camera] Calling Camera.Render in OnRenderImage always clears the depth ...
To reproduce: 1. Open attached project 2. Open DepthTextureBug scene 3. Press play 4. Select main camera 5. Select On Render Image ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Inspector window flickers when a selector is created using a Style Class List Section
- [iOS] "UnityBatchPlayerLoop()" causes a freeze in the iOS application when it is put to the background and brought back to the foreground
- "Perform Selected" of Shortcut Manager window does not perform the shortcut in some cases
- Crash on mono_get_hazardous_pointer when running Play Mode tests in a specific project
- [iOS] ‘확인’(Done) and '취소'(Cancel) text is displayed as '...' in the on-screen keyboard when the System preferred language is set to Korean