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[Block] Gradients with high intensity sampled with a per-particle attrib...
Gradients with a high intensity (i.e. 10) flicker. Repro steps: 1. Import the attached vfx. 2. Activate color, observe expected beh... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce: 1. Open attached project 2. Change serialization mode to "Force Text" 3. Reimport all assets 4. Notice that "Nested A... Read more
Public Variables from Custom public class is not visible in the Inspecto...
Steps to reproduce: 1. Open the attached project "Case_1277326" 2. Open "SampleScene" 3. In the Hierarchy window Expand select Canva... Read more
[Shuriken] Saved by batching of multiple particle systems is not indicated
Steps to reproduce: 1. Download and import attached project. (ParticlesDynamicBatchingStrip.zip) 2. Open scene: Scene10_Test 3. Pre... Read more
[RenderTexture] Two objects with same 3d texture turn black
For some reason, when two objects share same material with render texture they become black after 1 second delay. This bug only repr... Read more
[Metal][URP] GameObjects with Tessalation Shader get artifacts/become co...
How to reproduce: 1. Open the user's attached "TessellationIssue-2021.2.zip" project 2. Open the Scene "SampleScene" 3. Zoom in/out ... Read more
Game View does not refresh after finishing Splash Screen Preview
Game View does not refresh after finishing Splash Screen Preview. Steps to repro: 1. Create a new Project. 2. File > Build Settings... Read more
Managed code stripping strips Animation Rigging Scripts when building wi...
How to reproduce: 1. Open the attached "AnimationBug2.zip" project 2. Open the "SampleScene" Scene from the Assets > Scenes folder 3... Read more
Missing Game Object selection outlines when viewing prefabs in scene con...
How to reproduce: 1. Create a new project and open it 2. In the Hierarchy create a new parent Cube with 1 child Cube under it 3. Tur... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
All about bugs
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