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0
votes
Fixed

[Linux] Project Settings window cannot go over Build Settings window

Linux

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Jul 25, 2019

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Version/s: 2019.3.0a3, 2019.3.0a11

How to reproduce: 1. Create or open any project 2. Open Build Settings and Project Settings windows 3. Make sure that both windows a... Read more

0
votes
Not Reproducible

Unity crashed after creating new project with organization selected on l...

Connect

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Apr 09, 2015

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Version/s: 5.1.0b2

- Go to your UDN account and create an Organization - Open an existing Unity project - Go to File -> Create new project - On the New... Read more

0
votes
Fixed

[Inspector] Animator's inspector doesn't show if selected objects have d...

Animation

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Feb 07, 2016

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Version/s: 5.4.0b4

Steps to reproduce: 1. Open attached project 2. Open scene "Scene" 3. Select "Banana" in Hierarchy 4. Observe that its Animator Upd... Read more

1
votes
Postponed

[Shader Compiler] Compute shader is not recompiled if included file is m...

Shaders

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May 04, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open the attached project 2. Open the 'IncludedFile.cgnic' and uncomment line 4 3. Save the changes and swit... Read more

0
votes
Won't Fix

[iOS] Mysterious characters such as \343 and \201 appear when concatenat...

iOS

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Jul 28, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.4.0f1, 2019.1.0a1, 2019.1.7f1, 2019.2.0a1, 2019.3.0a1

To reproduce: 1. Download attached "testJapaneseText.zip" project and open in Unity 2. Open "MainScene" scene 3. Build for iOS 4. D... Read more

1
votes
Fixed

Terrain object with holes doesn't get a Lightmap generated when the obje...

Progressive Lightmapper

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Nov 28, 2021

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Version/s: 2021.2.0a20, 2021.2.3f1, 2022.1

How to reproduce: 1. Open user's attached project "terrain-holes-lightmap-bug.zip" 2. Open the "SampleScene" Scene 3. Open Window > ... Read more

0
votes
By Design

Fullscreen Mode: Windowed Standalone build goes back to regular Fullscre...

Windows

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May 06, 2019

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Version/s: 2019.1.2f1

How to reproduce: 1. Create a new project 2. Open player settings -> Resolution and presentation 3. Select Fullscreen Mode -> Window... Read more

0
votes
Won't Fix

PropertyCallbackScope is called twice when used for Arrays

IMGUI

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Nov 13, 2021

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Version/s: 2021.2, 2021.2.1f1, 2022.1, 2022.2

How to reproduce: 1. Open the user's attached project 2. In the Project window, select the Asset "test" 3. Observe the Help Boxes dr... Read more

0
votes
By Design

The script encoding is chosen by System Locale setting instead of Unicod...

Package: Visual Studio

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Dec 01, 2021

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Version/s: 2.0.11

How to reproduce: 1. Create a new project 2. Create a new C# Script (Assets > Create > C# Script) 3. Open the newly created script 4... Read more

0
votes
Not Reproducible

[HDRP] ColorPicker Debug mode not following the mouse cursor correctly

Package: Scriptable Render Pipeline HD

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Feb 10, 2022

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Version/s:

Version tested: 2022.2.0a3 + master Reproduces on Windows and Mac Steps to repro: 1) Simply create any HDRP scene 2) Go to Renderi... Read more

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