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0
votes
Fixed

Active Timeline duration Marker is not moving after unpausing the game

Package: Timeline

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Jul 16, 2020

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Version/s: 1.0.0

How to reproduce: 1. Open the "case_1263707.zip" project and open SampleScene 2. Select the TimelineObject in the Hierarchy window 3... Read more

1
votes
Fixed

Audio Reverb Filter Hf and Lf Reference cannot be read or changed when a...

Audio

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Nov 20, 2019

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Version/s: 2019.1.0a3, 2019.2, 2019.2.6f1, 2019.3, 2020.1

How to reproduce: 1. Open project in "AudioReverbFilterRepro.zip" and Scene "ReverbScene" 2. Start Play mode 3. In Hierarchy window ... Read more

0
votes
Fixed

Default Screen Width and Height fields hang for a moment when clicking o...

Deployment Management

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May 06, 2019

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Version/s: 2018.3.0a4, 2018.4.0f1, 2019.1.0a1, 2019.1.2f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project 2. Go to top menu -> "Edit" -> "Project Settings..." 3. Open "Player" settings -> "Resolut... Read more

0
votes
By Design

See all versions button is missing in the Package manager

Packman

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Aug 08, 2019

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Version/s: 2019.3.0a12

1. Create a new project; 2. Open Package manager window; 3. Set package manager to show "All packages"; 4. Expand any package in you... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Won't Fix

[SpeedTree] Windzone Main/Turbulence settings have no effect

Speedtree Integration

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Apr 30, 2015

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Version/s: 5.1.0b5

To Reproduuce: 1. Open scene test & play. 2. Observe that changing Main & Turbulence setting on the WindZone object has effect on t... Read more

1
votes
Fixed

[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to ...

Package: Scriptable Render Pipeline Universal

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May 12, 2021

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Version/s: 11.0

[2D][URP] Normal Map Quality Setting doesn't get saved or gets reset to Disabled To repro: 1. Create a new 2D Light 2. Set the Nor... Read more

1
votes
Won't Fix

Editor crashes when executing Undo action after Audio Source component i...

Asset - Database

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May 12, 2021

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Version/s: 2020.2.0a10, 2020.3, 2021.1, 2021.2, 2021.2.0a18

Reproduction steps: 1. Open the attached project ("1335691R.zip") 2. Open the "Cube" prefab 3. Add Audio Source component to prefab ... Read more

0
votes
Fixed

Crash on vk::DecompressShader when loading an AssetBundle with AssetBund...

Asset Bundles

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Jan 25, 2021

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Version/s: 2019.4, 2020.2.2f1, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download the attached project and two AssetBundles: "New Unity Project.zip", "CubeV1.assetbundle", "CubeV2.as... Read more

1
votes
Fixed

Fatal signal 11 (SIGSEGV), code 2 crash on Android devices

Android

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Jan 28, 2016

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Version/s: 5.3.1p4

Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more

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