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Particles invisible when using SMRenderer on build if UseMeshColors is s...
Reproduction steps: 1. Open attached project "SkinnedMeshRendererParticles.zip" 2. Add "TestingScene" to Scenes in Build ("Scenes" f... Read more
[Perforce] Sub Assets have non deterministic ordering
Reproduction steps: 1. Download and extract the project in "case_1316556-UnityBugHunt.zip" 2. Download P4V client from https://www.p... Read more
GameObjectRecorder only records changes in the root object, changes in c...
How to reproduce: 1. Open attached project 2. Open ReproScene and enter the Play Mode 3. Press 'Enter' to start recording character ... Read more
Pyramid shaped Spotlight is disabled while Camera is still in range of i...
How to reproduce: 1. Open User's attached OcclusionCullingLightingIssue.zip project 2. Load OcclusionScene, found in Assets -> Scene... Read more
Unity menu bar does not change size when using custom scaling
How to reproduce: 1. Open a new Unity project 2. Go to 'Edit > Preferences > UI Scaling' 3. Uncheck 'Use default desktop setting' 4... Read more
Realtime GI produces high contrast lighting at high resolutions
How to reproduce: 1. Open attached project 2. Open scene apartment.unity 3. Go inside the building 4. Set the Realtime Resolution o... Read more
Animator.velocity spikes when blending animations with different length ...
How to reproduce: 1. Open the attached project 2. Open and play Scene 3. Move the character with arrow keys to one direction 4. Stop... Read more
[Cache Server] Crash on opening this particular project only if Cache Se...
The problem happens when you use Shadergraph and NUnit packages together with enabled Cache Server. Also it reproduces only when the... Read more
[IMGUI] Descender letters overlapped or clipped in search bar of Paramet...
Descender letters like g, y, p etc overlapped or clipped in the search bar of Parameters tab inside Animator Controller. Steps to R... Read more
[Android] When launching a thread on an Android device after calling App...
To reproduce: 1. Open the attached project 2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected 3. Mak... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An additional Add node is created when double-clicking on a node in the ShaderGraph "Create Node" menu
- Shader Graph's Simple Noise node preview is black when no Active Targets are selected
- AudioSource starts playing at full volume when AudioMixerGroup is unloaded
- Audio fails to play in the WebGL Player when its clips are played in the Timeline
- Create Node Menu is not closing and “NullReferenceException: Object reference not set to an instance of an object” error is thrown when Shader Graph window is closed