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LogStringToConsole is performing too many allocations when printing to c...
To reproduce:1. Open attached project "StackTraceBR.zip"2. Make sure the Profiler window is open and only GarbageCollector graph is ... Read more
Blending with empty state on base layer is not smooth
In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more
Realtime GI produces high contrast lighting at high resolutions
How to reproduce: 1. Open attached project2. Open scene apartment.unity3. Go inside the building4. Set the Realtime Resolution of th... Read more
[LWRP/Mac] Assertion failed on expression exceptions are thrown on creat...
"Assertion failed on expression: 'alternativeBackBuffer->GetWidth() == window->GetWidth()'" exceptions are thrown on creating ... Read more
Errors regarding failing to open temp files when opening a project in a ...
How to reproduce:1. Open user's attached project ('2019 Drive Test.zip') on a hard drive separate from where Unity is installed-- ob... Read more
[Android] Application.streamingAssetsPath points to a wrong directory on...
Repro steps:1. Open user attached project2. Switch build target to Android3. Make sure "Build App Bundle (Google Play)" is checked4.... Read more
[HDRP] Shadows are not rendered in the Game View when using certain Game...
How to reproduce:1. Open User's attached "high Test.zip" project2. Load "bug" scene3. Observe both Scene View and Game View Expected... Read more
[HDRP] metal warning when building player - ProbeVolumeSamplingDebug
Repro: 1) Build an empty HDRP project on mac Result: There will be a metal error noting about a potentially unused variable ProbeVol... Read more
Main Editor Window is loaded with gaps on the side and bottom borders wh...
How to reproduce:1. Open any Unity project2. Resize the Main Editor Window to fill the whole screen (the window must not be maximize... Read more
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