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Crash when renaming a prefab after removing a component
Steps to reproduce : - open the project attached- locate the prefab in the "Prefabs B" folder- add a component to the prefab (i chos... Read more
UdpClient instance is "corrupted" when iOS device suspended by "power" b...
To reproduce:-Create empty Unity project, create empty scene, attach the example script to gameobject and run on iOS device.-Tap on ... Read more
Inconsistent / confusing open and close of components of same type
Inconsistent / confusing open and close of components of same type. In the sample scene, look at the TestObj. It has 3 identical com... Read more
Change default encoding when creating files to UTF-8 with Signature
To reproduce:- Open attached project and launch "TestScene"- Hit Play- Observe the following behaviour: In Hierarchy View, select th... Read more
Terrain Exporting to Beast takes longer than in 3.5.
Terrain Exporting to Beast takes longer then in 3.5. Repro Steps: 1. Launch 4.0.1f2 with attached project2. Bake the terrain with / ... Read more
Conversion errors from JavaScript -> C#
1) The .length property of an array needs to be converted to .Length in C#.2) Even though using explicit typed variables in JS, the ... Read more
Enabling and disabling the setup in the scene changes its length
Steps to reproduce : - open the scene "ConfigurableJointBug"- play the scene- look at the position of link12- enable and disable "pl... Read more
[Win8] Scene and game views will lock up while in 'sleep mode'
Reproduced successfully.Steps to reproduce:1. Open any Unity project on Windows 82. Put machine into sleep3. Turn it on4. Unity stop... Read more
Vague errors when building for flash
1) What happenedWhen building in flash i get these errors that do not specify where the issue is at.Usage of a type or method not su... Read more
All about bugs
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Latest issues
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