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[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce: 1. Open the attached 0037.zip project 2. Build for iOS and open the generated Xcode project 3. Compare Bundle ID ... Read more
[Mobile]OnDrop() function is not called when using a touchscreen
Steps to reproduce: 1. Open the attached project "Case_1279352" 2. Open "SampleScene" Scene 3. In the Project Settings->Editor set U... Read more
InputSystemUIInputModule breaks after a recompile in Play Mode
How to reproduce: 1. Open attached project "case_1324215_inputSystem.zip" 2. Open the "Test" scene 3. Enter Play Mode 4. Press "Relo... Read more
AI Navigation overlay menu text overflows when foldouts are expanded
Reproduction steps: 1. Open the attached “Empty.zip” project 2. In the Scene view Toolbar select the AI Navigation overlay menu 3... Read more
Flythrough mode conflicts with terrain hotkeys
To reproduce: 1. Create new project 2. Add Terrain 3. Click right mouse button + shift + w to use flythrough mode 4. While using f... Read more
[Linux] Hub installs Unity Licensing Client as owned by root with all pe...
Reproduction steps: 1. Install Unity Hub with the steps listed in [https://docs.unity3d.com/hub/manual/InstallHub.html#install-hub-... Read more
[LWRP] A Shader created in ShaderGraph is not applied on Object when cal...
To reproduce: 1. Download attached "test.zip" project and open in Unity 2. Open "SampleScene" scene 3. Open Scene View 4. Observe t... Read more
Float4x4 will produce invalid TRS matrix after inverting and multiplying...
How to reproduce: 1. Open the attached project 2. Click Play 3. Observe the Console Expected result: The result is a valid TRS matr... Read more
Duplicating a game object causes freeze or crash on GameObject::IsActive...
How to reproduce: 1. Open the attached project 2. Open the "SampleScene" scene 3. In the Hierarchy, select GameObject 4. Duplicate t... Read more
Indirect light is not generated when using Realtime Global Illumination ...
How to reproduce: 1. Download and open the project "1152091.zip" 2. Select Indirect draw mode in the Scene window 3. Inspect the Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player