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Editor crashes in _PluginImporter::GenerateAssetData_ when dragging a ...
Reproduction steps: 1. Open the attached project 2. Drag and drop "Word" Prefab into Hierarchy -Crash Regression started: 5.3.0f4 ... Read more
[Mesh] Setting mesh.uv throws Null Reference exception
To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more
[AssetBundle] Loading scene through bundle second time crashes
Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more
Editor crashes at DynamicHeapAllocator::Allocate when building project i...
Steps to reproduce: 1. Download 1187834_repro.zip 2. Make sure that HDRP/Lit shader is Included in 'Always Include Ahader' list 2. B... Read more
[ShaderGraph] ShaderGraph previews taking 50% of GPU
When you have an animated preview in ShaderGraph (with a time node somewhere upstream), ShaderGraph will peg the GPU, taking large a... Read more
Looping a portion of an animation with blended transitions
How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more
Unity Keyboard shortcut are not being underlined when Underline keyboard...
Steps to reproduce: 1. Open "Control Panel" 2. Open "Ease of Access Center" 3. Select "Make the keyboard easier to use" 4. Enable "... Read more
Visual Studio Express does not open project solution and is not attached...
How to reproduce: 1. Open attached project "Case_1162476_VSExpress.zip" 2. Set External Script Editor to Visual Studio Express 2017 ... Read more
[HDRP] Material upgrader breaks standard transparent materials
Version tested: 2020.1.0a5 + 7.0.1 Steps to reproduce: 1) Open attached scene or create an empty standard pipeline project along wi... Read more
[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is...
[IMGUI] Wind Quality dropdown text gets clipped when "Fastest" option is selected The Wind Quality dropdown option in SpeedTree mat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player