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On Flash build function returns different values compared to editor
1 Play in editor2 Build for Flash and run Here is the test script to produce the difference and a screenshot compared to editor, pc ... Read more
Editor views that fail to load will never load again
Steps to reproduce : - open the attached project and choose Window/Test Window- dock the test window- open another project- open the... Read more
In the Animation pane, the click hotspots for on the disclosure triangle...
In the Animation pane, the click hotspots for on the disclosure triangles on nested objects is inconsistent. Sometimes the clickable... Read more
Generic mecanim on ios slower than legacy system
To reproduce:1. Open last attached (fixed) project2. Build and run on iOS3. Check internal profiler4. Legacy is faster (details prov... Read more
When using Gizmos.DrawFrustum, frustum drawing is improperly calculated ...
To reproduce:1. Open project FrustumBugs2. Open scene FrustumGizmoAspectBug3. Click on main camera4. Observe the frustum's preview i... Read more
[AspectRatio] Built-in camera frustum gizmo does not take into account s...
To reproduce:1. Open project FrustumBugs2. Open scene CameraEditorAspectBug3. Click on camera4. Aspect ratio is ignored Read more
Lightmap baking error
"Something went wrong in the Beast lightmapper: Job Execution Failure - Failed to read value from XML: Bad lexical cast when reading... Read more
Audio file size has different values in import settings and preview
To reproduce:1. Import wav file2. Change audio format to MPEG3. File size has different values in import settings and preview Read more
Player crashes when StackOverflowException is thrown
Player crashes when StackOverflowException is thrown Read more
Make Fog in editor mobile gfx emulation match what ES11/20 is doing
The fog in editor is different from mobile devices.OpenGL use GL_FOG_HINT to control fog as per-vertex or per-pixel.In editor,it is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes on UndoManager::CreateUndoRedoInfo when dismissing spammed "Inspector - Unsaved Changes Detected" pop-ups
- Docked Import Activity window disappears when another window is maximized
- "RecordCreation cannot be called while an undo is already processing" error is thrown in the Console when undoing and saving Generate Physics Shape changes in Aseprite Importer
- Addressables package throws TreeView and other GUI errors when opening the Addressables Groups window
- Internal resolution does not change when switching FSR2 quality modes using the camera's custom quality override