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Device crashes when trying to duplicate Player with higher Resolution th...
Reproduction steps: 1. Create the outlined Display setup 2. Open user attached Build 3. Select a Resolution that is lower or matches... Read more
[HDRP] Active LOD bias value message does not update according to HDRP L...
1. Create a new project. 2. Create a cube. (GameObject -> 3D Object -> Cube) 3. Add an LOD Group Component to this cube. (View in In... Read more
[Cloth] Stretching and bending stiffness of cloth gets clenched and does...
Stretching and bending stiffness of cloth does not work as expected from 2019.2.0a7. Refer to the attached videos. Steps to r... Read more
Assets that are referenced by custom MonoBehaviour are null after reload...
How to reproduce: 1. Open the user's attached project 2. Build and Run Scenes/SampleScene scene 3. Observe the logged messages Expe... Read more
[URP] Premultiply blend mode in Shader Graph not rendering correctly
Reproduction steps: 1. Open project in Premultiply.zip and open SampleScene 2. Enter Play Mode and inspect the 2 cubes side by sidea... Read more
VFX Graph doesn't get updated after changing the Point Cache Node's Asse...
How to reproduce: 1. Open the user's attached "MatchParticleHD.zip" project 2. Open the "Test" Scene 3. Select the "BasePiece" GameO... Read more
[InputField] ArgumentOutOfRangeException is thrown when inputting text i...
To reproduce: 1. Open attached project 2. Open EmailInputFieldBug scene 3. Press play 4. Enter character into email input field un... Read more
[2d] [PSD Importer] [Samples] Out of memory/crash when importing 2D Anim...
[2D] [2D Animation] [Samples] Out of memory/crash when importing 2D Animation Samples from the Package Manager Virtual memory exaus... Read more
Prefab instance's sibling index is not updated when a lower index siblin...
Reproduction steps: 1. Download and open the attached project "1280465.zip" 2. Open the "issue" scene 3. Enter and Exit Play mode to... Read more
[Profiler] Profiler doesn't carry on recording after closing and opening...
Reproduction steps: 1. Create a new project and import the Profiler Analyzer through the Package Manager 2. Open the Profiler along ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Custom ScriptableObject asset in the project setting are not well deserialized during the Reimport All process
- Fixing Message Loss in UMPE During Domain Reload
- The Editor freezes when ScheduleReadOnly of IJobParallelForTransform with dependency is used
- Text is truncated in the Inspector when the display scale is set to 150%
- CancellationTokenSource(<timeout>) has incorrect cancellation status when used in WebGL Player