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PackedMemorySnapshot does not get the typeDescription for a struct field...
Steps to reproduce: 1. Download and open the attached project 2. In the toolbar, select BugReport > Open TestCode Window 3. Click "C... Read more
Linux player fails to build if there is a default icon assigned in the p...
To reproduce: 1) Open attached project 2) Make sure the "Default Icon" is set to something in Player Settings 3) Build for Linux Ex... Read more
[WebGL] no actual error message for missing threading support in browser
-e: see title, it just throws various (depending on browser) errors which are not very helpful -repro: --open attached project --bu... Read more
Unity crashes on PlayableTraverser::RootByType when playing back recorde...
How to reproduce: 1. Open the attached owncloud project and open the "TestCrash" Scene 2. Make sure that "Error Pause" is disabled i... Read more
[WebGL] build with threading support fails to start in browser
-e: see title, tab freezes and errors are thrown -repro: --open attached project --build&run ---chrome70 and FF65 with their respe... Read more
[iOS] Locking device while debugging, debugger disconnects from the process
How to reproduce: 1. Open the attached project 2. Switch platform to iOS 3. Make sure that Scripting Runtime Version is set to .NET ... Read more
[Android][iOS] Play mode is force exited, due to script recompile when c...
Reproduction steps: 1. Open the "MinimalRepro" project 2. Enter Play mode Expected Result: Play mode enters successfully Actual Re... Read more
"InvalidOperationException: Stack empty" error is thrown when reimporti...
Steps to reproduce: 1. Open attached project "Script error" 2. In the Assets folder find "NewBehaviourScript" 3. Right click on it a... Read more
[WebGL] release build fails when thread support is enabled
-e: see title, enabling development build successfully finishes the build -repro: --open attached project --start a webgl build --N... Read more
[Inspector Functionality] Import preview window becomes non-resizable if...
Import preview window doesn't resize after maximizing it to the limit Steps to Reproduce: 1. Create a new project 2. Import any ass... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Some values driven by GridLayoutGroup“ message disappears on a child UI GameObject when disabling a non-parent GameObject
- Assets do not get imported from an asset package when Library assets in the asset package are unchanged
- UI Builder looses reference to the opened UI Document when domain reload is done
- The HDR Color picker preview does not display the same color as the standard Color Picker preview
- HDRP Lit Shader errors are thrown and artifacts are generated when using Emissive Map and "Same as Base" UV mapping setting