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Dragging editor windows cause them jump and flicker on Ubuntu 16.04
To reproduce: 1) Create new project 2) Open a window (tested with Test Runner, Profiler and Build Settings windows - not reproducibl... Read more
[Android] Unity logo in splash screen shows as a black square Android 4.4
Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Observe the black square instead of Unity logo Reproduced in: 2... Read more
Application crashes when rendering non-Read/Write Enabled mesh to canvas...
To reproduce: 1. Open attached project 2. Change to the Android platform (can reproduce on standalone as well) 3. Build and run the ... Read more
[VersionControl] Animation window allows changing animation properties w...
Animations and source control, when editing playable assets in the animations window it would be nice if there was some kind of perf... Read more
EditorSceneManager.newSceneCreated event is not raised when creating a n...
How to reproduce: 1. Create a new project and import the attached "CreationTester.cs" script to it 2. Create a new scene in project ... Read more
Selected Color breaks existing UI Highlight behaviour
The introduction of a 'Selected' color has caused a regression in the behaviour of UI elements that change colour as they're interac... Read more
Hierarchy view is offset when trying to open the FBX model in Prefab Mode
How to reproduce: 1. Open the attached user's 'Prefab bug.zip' project 2. Add "bridge_arch" fbx asset to the Scene 3. Right click on... Read more
[UniversalRP|LWRP] Detail Meshes are not getting 'LIGHTMAP_ON' set when ...
The terrain system is failing to set 'LIGHTMAP_ON' keyword on detail meshes in Universal RP/LWRP 1) https://github.com/Verasl/Boat... Read more
[iOS][PostProcessing] Black artifacts appear when using Post Processing
To reproduce: 1. Import Shader calibration project from the Asset Store 2. Open CalibrationScene and make sure that each object und... Read more
Unity crashes when starting a coroutine on click
Repro steps: 1. Open user attached project 2. Enter Play Mode 3. Click on the Game View Actual: Editor crashes Reproducible with: ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException is thrown when assigning PanelSettings asset to a UIDocument dynamically at runtime
- Crash on GfxDeviceD3D12Base::DrawBuffersCommon when disabling "Allow FSR2" parameter while in Play Mode with Direct3D12 set as graphics API
- Crash on vkGetInstanceProcAddr when setting graphics API to "Vulkan" on Fantasy Kingdom learning project
- Overlay Camera "clear depth" not working on Vulkan+Pixel8
- Shadows from Shadow Caster 2D using 2D Colliders show incorrectly when tiles are removed at runtime