Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a2
2018.3.0b11
Issue ID
1104530
Regression
Yes
Linux player fails to build if there is a default icon assigned in the player settings
To reproduce:
1) Open attached project
2) Make sure the "Default Icon" is set to something in Player Settings
3) Build for Linux
Expected: Builds
Actual: Error is thrown for a missing file (location differs depending on the project): https://forum.unity.com/attachments/upload_2018-11-15_10-7-48-png.331033/
Does not happen if Default Icon is not set; or if switching platform to Win Standalone
Reproduced in 2018.3.0a2, 2018.3.0b1, 2018.3.0b11, 2019.1.0a10
Not reproduced in 2017.4.16f1, 2018.1.9f2, 2018.2.18f1, 2018.3.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2019.1):
Fix available in 2019.1.0a12