Search Issue Tracker
Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a2
2018.3.0b11
Issue ID
1104530
Regression
Yes
Linux player fails to build if there is a default icon assigned in the player settings
To reproduce:
1) Open attached project
2) Make sure the "Default Icon" is set to something in Player Settings
3) Build for Linux
Expected: Builds
Actual: Error is thrown for a missing file (location differs depending on the project): https://forum.unity.com/attachments/upload_2018-11-15_10-7-48-png.331033/
Does not happen if Default Icon is not set; or if switching platform to Win Standalone
Reproduced in 2018.3.0a2, 2018.3.0b1, 2018.3.0b11, 2019.1.0a10
Not reproduced in 2017.4.16f1, 2018.1.9f2, 2018.2.18f1, 2018.3.0a1
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP ShadowCaster2D is misplaced and distorted when used with rotated Perspective Camera
- UI mesh is drawn twice when two cameras are used
- The Scene view top menu bar disappears when any Draw Mode other than "Wireframe" is selected in the specific project with a corrupted Material
- TabView.tabClosed EventHandler passes the wrong tab index as parameter when closing a tab from oldest to newest order
- Rigidbodies clip through terrain and snap back up when Heightmap Resolution is bigger than the terrain size
Resolution Note (fix version 2019.1):
Fix available in 2019.1.0a12