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Release tests fail when Input System package is installed
How to reproduce: 1. Open the “TestProblemRepro.zip“ project 2. Press Test Automation → Build for Testing in the menu 3. Observe ... Read more
Exception or Crash when closing specific window
h1. Updated investigation results Note: This is a crash on older versions of Unity and an exception on trunk. h2. Simple repro s... Read more
Crash on “UI::Canvas::UpdateCanvasRectTransform(bool)” when changing the...
How to reproduce: 1. Open the user’s attached “HeartOfVegas.zip” project 2. Enter Play Mode 3. Change the resolution a few times ... Read more
High memory usage and crash on DynamicHeapAllocator::CreateTLSFBlock whe...
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Observe memory usage Expected result: Memory usage is normal ... Read more
Crash on MergeAllPrefabInstancesDuringLoad when opening a specific scene
Reproduction steps: 1. Open the attached project “CrashRepro“ Expected result: Project opens Actual result: Editor crashes ... Read more
Crash on AudioMixerController::AwakeFromLoad(AwakeFromLoadMode) when ope...
Reproduction steps: 1. Open the attached “Test Project” project Expected result: The Editor opens up Actual result: The Editor ... Read more
WEBM files are stuttering when the number of remaining frames is less th...
How to reproduce: 1. Open the attached project “WebMStutter” 2. Open the “SampleScene” scene 3. Enter the Play Mode 4. Observe t... Read more
physics.overlapspherenonalloc returns inconsistent results when overlapp...
Reproduction steps: 1. Open the attached project “Piano” 2. Open Build Settings (File > Build Settings) 3. In the Build Settings ... Read more
The Raycast to the CharacterController.bounds.center may fail when the C...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Sample.unity” Scene 3. Observe the Raycast line in... Read more
[URP] FOV input in Camera inspector component doesn't reflect the angle ...
Repro steps: * Start a new project with the URP Core template * To make it easier to notice the camera changes, add a 3d cube to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Prefab Override popup displays on wrong monitor when Inspector width is resized to minimum
- Scroll View is not moving by inertia after scrolling by click and dragging when Editor window is minimized and Canvas "Render Mode" is set to "World Space"
- "type mismatch error" occurs when the currentDirectionWS output of a Sample Water Surface node is connected to a float3 input
- URP Material Upgrade utility does not enable Alpha Clipping when material had Rendering Mode set to Cutout
- Particle System emission ignores the Sprite Atlas when using a Material that has the "Include in Build" setting unchecked