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Running Game crashes Editor
1. What happened I press the play button and it crashes. Generally happens only the second time that I run the game. The first time ... Read more
P/Invoking into non-existent library crashes player on WebGL instead of ...
Sample code: [DllImport("SomeRaNdOmNaMeThatDoesntExist.dll")] extern static void NonExistingAPI(); public void Start() { try { ... Read more
VolumeComponent allocates memory every frame in Standalone builds.
Expected: VolumeManager should not allocate memory everyframe. Result: VolumeParameter.GetHashCode allocs memory. Issu... Read more
[HDRP] Several debug modes no longer compile on Mac
1) Open any HDRP project on mac 2) Enable Albedo debug mode int HDRP debug->Common Material Property->Albedo Result: Shader never f... Read more
Ctrl+Insert (copy) and Shift+Insert (paste) shortcuts do not work with t...
How to reproduce: 1. Open attached project (1226349.zip) 2. Enter Play Mode 3. In the Game window, there should be an Input Field, s... Read more
Cannot create a new Unity project in a shared network folder with r/w ac...
Reproduction steps: 1. Set up a shared folder on a device in a local network with read/write access 2. Connect to that folder using ... Read more
"<multi>" string appears in the "Aniso Level" slider's value input field...
How to reproduce: 1. Open the attached project (1226069.zip) 2. In the Project window go to the Textures directory and select all te... Read more
Asmdef Inspector incorrect behaviour
Reproduction steps: 1. Open attached project "TexTileTest.CopyDXT.2019.3.zip" 2. Click on the Scripts/DXT/DXTTools.asmdef in the pro... Read more
[GPU PLM][OSX] Baking Terrain with Progressive GPU causes a crash in Ope...
How to reproduce: 1. Open user-submitted project (OpenCL_Crash.zip) 2. Open the SampleScene 3. Make sure the Lightmapper is set to P... Read more
[AIPlanner] Traits FieldValue default values are not reset after updatin...
How to reproduce: 1. Open attached project "2019.3.4f1-788974.zip" 2. Open "TraitDefinition.asset" file with notepad 3. In Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory access out of bounds error is thrown when launching Web builds with C/C++ Multithreading enabled
- Warning text is not aligned in Project Settings > In-App Purchasing tab
- "In-App Purchases" name mismatch in Project Settings window and Package Manager Window
- An opaque Texture has semi-transparent edges when packed in a Sprite Atlas
- Player builds with android:installLocation="0" when Install Location is set to "Automatic"