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BoundsInt allPositionsWithin return points when BoundsInt x or y size is...
Steps to reproduce: 1. Open the attached project (case_1227811.zip) 2. Open SampleScene 3. Enter Play Mode Expected result: None of... Read more
Iterating through SerializedObject array and setting property fields sto...
How to reproduce: 1. Open the attached 'SerializedPropertyTest.zip' project and load 'Test' scene 2. In the Hierarchy window select ... Read more
[HDRP] Reset functionality of Lighting under Debug window doesn't refres...
Reset functionality of Lighting under Debug window doesn't refresh Scene and Game view automatically. Mouse needs to be hover on Sce... Read more
[GI Cache] Custom Cache Folder Location updates only after disabling Cac...
On providing custom cache folder location path, Custom Cache Folder Location don't get updated if Cache compression is enabled. Ste... Read more
[Package Manager] Package Manager does not update download progress of a...
If an asset download is in progress under "My assets" in Package manager and some other option in packages dropdown is selected, the... Read more
[A2] ProjectSettings/VFXManager.asset loses serialized references on fir...
Steps to reproduce : - import the project attached and notice that ProjectSettings/VFXManager.asset loses serialized references on ... Read more
ArgumentException is thrown and Scene is not unloaded when using SceneMa...
How to reproduce: 1. Open the attached project's "case_1226498-Project.zip" Scene labeled "SampleScene" 2. In the Editor's top toolb... Read more
[Improved prefab] Prefab root is not displayed in hierarchy on selecting...
If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more
[ShaderGraph] Node Settings menu doesn't collapse if clicked somehere el...
Node Settings menu doesn't collapse unless the user clicks on the same settings icon again Steps To Reproduce: 1. Create a new Pro... Read more
Resizing a serialized array will not set new elements to null
New elements in the array should be set to null but now repeat the last entered How to reproduce: 1. Open project (SerializedRefer... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Top-level lists are handled differently than nested lists when using JsonUtility.FromJson
- Console does not display Deprecation Warnings for certain packages
- Decal's fade occurs inconsistently when Scene and Game views are both open
- Not all Post-processing Overrides are visible when Camera Stack is applied
- Framebuffer blends material instead of rendering opaque when using Built-in Render Pipeline